Click Here to Install Silverlight*
United StatesChange|All Microsoft Sites
Microsoft Game Studios
|Trial Version|Buy It|Support|Sign Up

 

 

 
Maya: The Power of Architecture


The Maya could almost be said to be the antithesis of the Germans. Whereas many German players will want to wait until a later Age (there are eight), a player might choose the Maya either to make an early rush - or at least some nuisance raiding - or because an opponent is likely to do the same.

One key Maya advantage is the free upgrades to Militia, Minutemen, and the Partisan. The Tower offers these defensive Technologies, usually at the cost of Food and Wealth. Research them and you can turn your Citizens into light foot units to fend off invasion. If you somehow end up with a surplus of Citizens (this happens), you can send them abroad with your army. Keep them alive long enough, and you can turn them right back into workers.

Another major defensive advantage is that all Mayan Cities, Towers, Forts, and their upgrades fire arrows even when they are ungarrisoned. You will find this a very useful asset even when pursuing aggressive expansion; once you assimilate a captured city it will start firing at the enemy units that called it home shortly before.

 



The first unique Maya military unit, in the Ancient Age, is the Balamob Slinger. Upgrade this to the Royal Balamob (Classical Age), and later, the Eagle Balamob (Medieval Age). Think of these units as "super light infantry;" they are devastatingly powerful against other Slingers, against all light infantry units, in fact. This is one reason they are a good antidote to an early rush.

Later in the game, Maya unique infantry take a more defensive stance, at least theoretically. In the Modern Age, the Maya can recruit Recoilless Rifle units at the Barracks. These can be upgraded to Dragon Anti-tank Missiles. Both are better than their standard counterparts - the Bazooka and Anti-Tank Missile, at their assigned task, which is destroying enemy Tanks. They also move more quickly, and as such, can accompany infantry units into enemy territory when they travel without tank support.



Temple: can expand national borders and
increase Wealth gathering


Maya Combat Gallery


 



Unique Units


BalamobBalamob Slingers - Light Infantry, Ancient Age (I)
Fast, cheap, and short-ranged. Extremely effective against enemy light infantry.

Royal Balamob SlingersRoyal Balamob - Light Infantry, Classical Age (II)
Fast, cheap, and short-ranged. Extremely effective against enemy light infantry.

Eagle Balamob SlingersEagle Balamob - Light Infantry, Medieval Age (III)
Fast, cheap, and short-ranged. Extremely effective against enemy light infantry.

Recoilless GunRecoilless Gun - Heavy Infantry, Modern Age (VII)
Particularly effective against all types of vehicles.


Dragon AT MissileDragon AT - Heavy Infantry, Information Age (VIII)
Particularly effective against all types of vehicles.

 



© 2009 Microsoft Corporation. All rights reserved. Contact Us |Terms of Use |Trademarks |Privacy Statement
Microsoft