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Russians: The Power of the Motherland


Don CossackIn the early Ages, the Russian military places heavy emphasis on the famed light horsemen of the eastern plains, starting with the Rusiny Lancers (from what is now the Ukraine) and of course the Cossacks and their successors, the Don Cossacks.

Players who love raiding will send forth Cossacks, aiming for "soft targets:" the citizens, trade caravans, and other civilians across the border. Later, the dreaded Katyusha Rockets, powerful T-80 tank, and Red Guards Infantry generate such staggering raw combat power at relatively low cost that a hard-hitting offensive strategy will almost plan itself. Upgrade the Red Guards to Shock Infantry for further incentive to see the world and meet interesting people, if you needed any.

 



Shock InfantryA word about the Katyusha. Most Artillery (including other rockets) is best used against buildings, such as Forts and Cities, which take the longest to topple. Not so this weapon. The Katuysha's awesome power excels specifically against enemy ground units. It's still a passkey in the door of heavily fortified enemy cities, but deploying a few extra Katyushas when enemy infantry is on the ground multiplies your chances for success.

Players must invade Russian territory with plenty of Supply Wagons in tow; otherwise, their troops will fall victim to Russian Winter. Russian Winter attrition begins as soon as enemy units cross the Russian border. An attacker who neglects his supplies, or who tarries too long without taking a city, will find his army slowly falling to pieces before his eyes. Yes, even without being under attack. Russia also gathers Oil 10% faster, as well as gaining an extra Citizen at the start of the game.


Unique Units


Russiny LancerRussiny Lancer - Light Cavalry, Medieval Age (III)
Extremely fast and lightly armed melee troops; useful for catching enemy raiders; cheaper and faster to build than normal Light Cavalry.

CossackCossack - Light Cavalry, Gunpowder Age (IV)
Extremely fast and lightly armed melee troops; useful for catching enemy raiders; cheaper and faster to build than normal Light Cavalry.

Don CossackDon Cossack - Light Cavalry, Enlightenment Age (V)
Extremely fast and lightly armed melee troops; useful for catching enemy raiders; cheaper and faster to build than normal Light Cavalry.

T80 TankT80 Tank - Tank, Information Age (VIII)
Heavily armored, extremely powerful; hard to destroy except with heavy weapons. Cheaper than normal Main Battle Tank.

Red GuardRed Guard - Modern Infantry, Modern Age (VII)
Fast, powerful, rapid-firing foot troops; slightly cheaper than normal Infantry.

Shock InfantryShock Infantry - Modern Infantry, Information Age (VIII)
Fast, powerful, rapid-firing foot troops; cheaper and stronger than normal Assault Infantry.

Katyusha RocketKatyusha Rocket - Artillery, Modern Age (VII)
Powerful, long-range rocket; its wide explosive effect makes it very effective against enemy ground troops.

 



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