Fundamentals of Audio and Video Programming for Games

Fundamentals of Audio and Video Programming for Games
Published:October 15, 2003Language:English
Author:Peter Turcan and Mike WassonTechnology:Programming
Length:400 PagesISBN 13:9780735619456

List Price:

$ 59.99
About The BookCreate your own audio and video special effects with tools and code from Microsoft game developers!

Deliver console-rocking sound, music, and video effects to your games with this all-in-one toolkit for C++ game programmers. Load the CD—and experience Microsoft’s Digital Media developers at play, learning how to use Microsoft DirectX 9 technologies to produce amazing, professional-quality effects. From mixing and moving sounds around a 3-D space to taking video to the third dimension, you get expert insights and performance tips direct from the developers, along with a game-ready arsenal of code, copyright-free audio and video, and ready-to-use effects on CD. It’s everything you need to fuel your creativity—and take your game players to spectacular new 3-D worlds!Discover how to:
  • Mix mono, stereo, and 3D sound—and add special effects
  • Create reverb and other environmental sound effects
  • Stream multiple sounds, create buffers, and get tips for optimizing audio performance
  • Seamlessly render video cut scenes onto 3D animations
  • Add textures to video and create fades, zooms, picture-in-picture, fly-ins, and more
  • Learn video mixing techniques—and write your own compositors to invent one-of-a-kind effects
  • Control hue, saturation, contrast, and brightness settings for video
  • Create AVI movies from Direct3D animation
  • Produce professional-quality content from raw audio and videoGet code, special effects files, and eBook on CDCD Features:
  • Reusable C++ source code
  • Seven DirectSound samples, including High5, Cacophony, and Rumpus 3D SFX
  • Nine DirectShow samples, including TeeVee, Puzzle, AlphaBurst, and Pixellator
  • Tool to create 5.1 or 6.1 sounds from mono or stereo wave files
  • Catalog of copyright-free audio and video
  • Fully searchable eBook
  • About Peter Turcan and Mike WassonPeter Turcan, Ph.D., is an SDK Writing Manager in Microsoft’s Digital Media Division. He has written commercial computer games that have sold hundreds of thousands of copies. And he’s published more than 100 computer-related articles in national newspapers and magazines.

    Mike Wasson is a programmer and writer who works in the Digital Media Division at Microsoft. He currently focuses on the Microsoft DirectShow SDK, and his specialty is video capture and editing.
    Other Books By Microsoft Corporation
    Looking for training resources, events and advice from peers? Join the Microsoft Training and Certification Community. Preparing for an exam now? Find your Microsoft Certification Study Group. Talk to us on these social networks:
    What do you think of this book?Your feedback is important in helping us create books that serve your needs and meet your expectations. Please take our survey at www.microsoft.com/learning/booksurvey

    Note: You will need this book's 13-digit International Standard Book Number (ISBN) to take the survey. The ISBN 13 can be found above.
    To report or search for corrections in this book or companion content,
    please go to www.microsoft.com/learning/support/books/