Microsoft PlayReady is the proven technology securing Windows, Windows Phone, and Xbox and
a wide range of consumer electronics.
Portable code builds on x86, arm. Big, little endian supported. Thus, can be used to develop a
library on ANY target OS platform.
A tool kit in object code form that contains versions of PlayReady already developed to run
on a specific OS platform e.g. Windows 8, iOS, Android. Usage of native OS APIs ensure robustness
and performance. Usually includes a basic media player used as a reference to build a final app.
With this new release of PlayReady Client SDKs for Android and iOS, Microsoft will provide companies
across the ecosystem an easy, trusted way to extend the reach of their services to iOS and
Android devices. Client Solutions built with the PlayReady porting kits will continue to support custom
development by PlayReady client development partners on iOS, Android, CE, Linux and many consumer electronics.
The new PlayReady Client SDKs for Android and iOS will support new industry standards including
HTML5, Encrypted Media Extensions (EME), and the MPEG-DASH streaming format. As well as include
features for Live TV implementations including key rotation, blackout support, and advertising insertion.
- Android and iOS platforms
- Includes a basic reference media player to build a final app
- Smooth Streaming (VoD/Live)
- MPEG-DASH (ISOBFF, VoD/Live)
- Key rotation, blackouts & ad insertion
- Support for HLS on iOS (VoD)New
- ND-Receiver functionality on iOS and Android clientsNew
Final product (from PlayReady Microsoft standpoint), that is an application implementing UI,
UX and is fully robust. E.g. Application using PlayReady SDK, application using SilverLight.
Take a look at the PlayReady product suite overview presentation.
Download whitepapers and technical specifications on industry leading topics such as Multiscreen distribution, LiveTV, HTML5 and more.
Have more questions? Find answers here.