Multimedia
Case Study: Teachers Fuel Creativity and Cooperation in Russian Schools with Windows MultiPoint Mouse and Fantazery Software Case Study: MultiPoint helps ignite passion for learning in the Philippines Case Study: Interviews and observations taken from a representative Hanoi school piloting technology based on the MultiPoint™ SDK Video: MultiPoint Phillipines Video: MultiPoint on Channel 9 Download: Microsoft MultiPoint Software Development Kit V1.1 White Paper: Getting Started with the MultiPoint SDK White Paper: Developing with the MultiPoint SDK Video: MultiPoint Tutorial Blog: All About Microsoft MultiPoint Video: Thailand: Microsoft MultiPoint Application Showcase: The Mischief System Video: Thailand: Microsoft MultiPoint Increases the Computer-to-Student Ratio Video: Interview: Meet the Microsoft MultiPoint Team Video: Chile: Children Using MultiPoint White Paper: The Case for Multi-User Design for Computer Aided Learning in Developing Regions White Paper: Multiple Mice for Computers in Education in Developing Countries White Paper: Multiple Mice for Retention Tasks in Disadvantaged Schools White Paper: From Pilot to Practice: Creating Multiple-Input Multimedia Content for Real-World Development White Paper: Usage Models of Classroom Computing in Developing Regions White Paper: Multiple Mouse-based Collaborative One-to-One Learning White Paper: Co-located Collaborative Learning Video Game with Single Display Groupware White Paper: Mischief: Supporting Remote Teaching in Developing Regions White Paper: A Mischief of Mice: Examining Children’s Performance in Single Display Groupware Systems with 1 to 32 Mice

Microsoft MultiPoint: Collaborative eLearning

For many schools, providing one computer per student is simply not an affordable option.

As part of Microsoft’s commitment to expanding the benefits of technology to underserved communities, Microsoft Research developed the Microsoft MultiPoint platform. Microsoft MultiPoint enables one computer to serve many students simultaneously. Using multiple computer mice that drive uniquely-designed on-screen cursors, Microsoft MultiPoint allows three to 30 students to simultaneously use and learn from educational software on one computer. This not only offers a more affordable solution, it also creates an active, collaborative learning experience that engages each and every student.

MultiPoint can be used in a computer lab with a small group working on a student controlled application. It can also be applied in a classroom with a large number of students participating while a teacher controls the application. Microsoft is currently working with independent software vendors to develop educational software using the Microsoft MultiPoint platform.