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Windows Media Technical Articles Archive

The technical articles available here cover a range of topics including encoding, playback, digital cinema, and securing content with digital rights management.

Use the following categories to help you locate the article that meets your needs.

Audio and Video Production

Learn more about creating Microsoft Windows Media Audio (WMA) and Windows Media Video (WMV) files, and discover techniques for encoding and publishing these files on an intranet or Internet.
Building a Windows Media Encoding Workstation
Describes the optimal setup for an encoding workstation that you can use to create high-quality Windows Media-based audio and video content.
Creating Your First Movie with Windows Movie Maker
Provides an initial analysis of the appropriate video creation tool to use for beginner moviemakers. This article then focuses on the Windows Movie Maker 2.1 user interface and key features.
Encoding Audio and Video with Windows Media Codecs
Provides information on creating higher-quality digital media content using Windows Media codecs.
Introduction to Windows Media Metafiles
Describes how to use client-side metafiles with Windows Media Player to provide metadata and playback instructions for digital media files.
Reducing Broadcast Delay
Describes broadcast delay, and discusses how to minimize the size of buffers in Windows Media technologies to reduce this delay.
Using the Windows Media Player 9 Series HTMLView Feature
Describes the HTMLView feature in Windows Media Player 9 Series that lets Internet content providers (ICPs) use the Now Playing feature of Windows Media Player to display Web-based content while digital media content is playing.
VC-1 Technical Overview
Provides an overview of VC-1 and details its status as an established open standard. Comparative information is given to demonstrate how well VC-1 compares to two other codecs in use today, H.264 and MPEG-2.
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Hosting and Infrastructure

Get tips about hosting content on a Windows Media server or Web server, and learn how to set up a streaming-media system.
Caching and proxying content with Windows Media Services
Describes how to use Windows Media Services to configure your Windows Media server as either an origin server or as a cache/proxy server to conserve bandwidth, decrease network-imposed latency, and offset the load on the origin server on your network.
Checking Server Performance with Windows Media Load Simulator
Describes how to use Microsoft Windows Media Load Simulator for testing a new Windows Media server system and monitoring performance after the server goes online.
Delivering IPTV with the Windows Media Platform
Describes how the Windows Media platform can be used to deliver television over a broadband IP network.
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Logging Model for Windows Media Services
Provides a technical overview of logging in Windows Media Services. The information in this article supplements the information covered in Windows Media Services Help and the Windows Media Services Software Development Kit (SDK).
Optimizing Windows Media Services
This article describes performance tests that were recently conducted in a controlled lab environment and includes tuning recommendations that will help you to achieve optimal performance from your Windows Media server.
Sourcing Content from Remote Storage
Describes remote storage solutions that you can use for the content hosted on a server running Windows Media Services.
Using URL Modifiers
Describes how to use URL modifiers to control how players and distribution servers receive a stream and how to increase the reliability of a live stream by using URL modifiers in the path to the primary encoder.

Windows Media Services Deployment Guide
This guide describes the practical application and deployment of Windows Media Services in the enterprise for digital media experiences and applications. This guide is intended to help IT professionals take a Windows Media server solution from planning through implementation in a production environment.

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