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Licensing Windows Media Technologies for Use in Interim Products
December 2007

As a chipset manufacturer, system integrator, or independent software vendor (ISV), you can license Windows Media technologies, such as audio or video codecs, or Windows Media digital rights management (DRM), for your Interim Products. These Interim Products include digital signal processors (DSPs), application-specific integrated circuits (ASICs), reference designs, and other Windows or non-Windows software applications.

You can port the following Windows Media technologies:

Windows Media Audio encoders and decoders
  • Windows Media Advanced System Format (ASF) Reader and ASF Writer
  • Windows Media Audio standard encoder
  • Windows Media Audio standard decoder
  • Windows Media Audio 9 Lossless decoder (includes WMA 10 Professional decoder and WMA 9 Standard decoder)
  • Windows Media Audio 10 Professional decoder (includes WMA 9 Standard and WMA 9 Lossless)
  • Windows Media Voice encoder/decoder
Windows Media Video encoders and decoders
  • Windows Media Video standard encoder
  • Windows Media Video standard decoder
Other Windows Media component technologies
  • Networking Protocols
  • High Definition Compatible Digital (HDCD) Consumer Decoding Technology
Windows Media DRM 10 for devices
  • Windows Media DRM 10 for Portable Devices
  • Windows Media DRM 10 for Network Devices-Transmitter
  • Windows Media DRM 10 for Network Devices-Receiver
  • Media Transfer Protocol (MTP) for DRM
For more information about obtaining and licensing the Windows Media technologies that you need, click the following links:

Licensing Windows Media Components for Integration into Interim Products

You can license Windows Media technologies in ANSI C source code to port to a DSP, ASIC, reference design, or other Windows or non-Windows software application to create Interim Products. Interim Products are not sold to consumers and require no royalty payments.

To create Windows Media-based Interim Products, complete these steps:
  1. Submit the Windows Media Components Interim Product Agreement for the Windows Media technology that you will port. To complete the Microsoft License Request Form, under Select License to Request, click WM Components (Interim and Final) Application.
    To review a sample of the Windows Media Components Interim Product Agreement, see the Sample Windows Media Licensing Agreements.
  2. If you want to use the Windows Media logo (optional), complete a second Microsoft License Request Form. Under Select License to Request, click WM Logo Agreement (Plays, Compatible and/or HDCD).
    To review a sample of the Microsoft Windows Media & HDCD—Logo License Agreement, see the Sample Windows Media Licensing Agreements.
  3. After you complete the license request form for Windows Media technologies, Microsoft will send you an e-mail message that contains a license application form. Complete this form and return it to Microsoft.
  4. Microsoft will create a draft of the license agreement using the information that you provide, and then send you the draft. Review this draft for accuracy and report any errors to Microsoft.
  5. After accepting the draft agreement, Microsoft will send you executable original license agreements for your signature. You should receive these agreements within five business days. Sign and return these original license agreements.
  6. After Microsoft receives your signed copies and finalizes the agreement, Microsoft will send you an invoice. Upon payment you will receive download instructions. Follow these instructions to download your Windows Media deliverables.
    Note   There is a license fee for each Windows Media technology that you port. This fee varies based on the technologies that you choose to license. For more information about license fees and royalties, see Windows Media Licensing Fees and Royalties.

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Licensing Windows Media DRM 10 for Interim Products

Windows Media DRM 10 for Devices is no longer licensed under this agreement. For information on how to license Windows Media DRM 10 functionality under a Microsoft PlayReady Agreement, visit the licensing section of the PlayReady Website at http://www.microsoft.com/PlayReady/Licensing/transition/default.mspx.

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