MASHFIQ AHMED: [MUSIC] March 2020 after the pandemic and we all went remote, I got this random notification saying Microsoft is offering Minecraft Education Edition free to all students. I was like, "We only have a couple of months left now, but I want to plan this out for next year." That's what I did. I started the Minecraft Club and my goal initially with this club was students need to have a place to de-stress and relax and just have a good time. That's all my goal was and Minecraft Club became something so much bigger than that. The last time I played Minecraft was in high school in 2014. It was foreign experience to me coming back into Minecraft after all these years. That's the beauty of Minecraft Education Edition. It leverages student expertise and they can become the teachers and that's what we've been doing. I'm going to let my lovely Minecraft team take care of this professional development. Take it away team. NANCY WOODS: When our teachers allow the students to know more than them about something that's powerful. The teachers have the pedagogy. They know what the chemistry standards are. They know what they have to teach all year long and where the students need to rise, but if the students know technology a little bit better than they do, the teacher allowing that to happen and the students to teach them something or to embrace a technology in the classroom that's truly powerful. SPEAKER 1: I love the game, but I'm new. HEATHER ADELLE: It starts inside the club with their problem solving, which is a huge real world thing for them to work on and to figure out. We leave them with that. We don't give them answers. Then the facilitation is, "Okay, what can we do with this to make this bigger outside of the walls?" NANCY WOODS: It's really hard in the classroom where it's just PowerPoints and lecture to really teach kids to care about the environment. The idea for getting the Minecraft Club involved in the beach cleanup since researching the Net-Zero Challenge, they need to go and wade in the creek, get those waders on, giving them that experience, that hands on experience in the water so that they can understand what it's like to be in the creek. To see what they're going to be building in Minecraft is important. SPEAKER 2: Welcome, John Dewey. Raise your hand if you've been to Castle Park before. That's great. MEREDITH MCDERMOTT: Sustainability is not much without action, not only at the science level and the policy level, but also just community engagement as well. It's really the students themselves that are wanting more and more ways to engage in it, take action, and learn about it. SPEAKER 2: Hybrid, but they on from there. Good job. NANCY WOODS: It's really important that the surface level knowledge goes much deeper and we're building for a conceptual understanding and that students see themselves in green careers in the future. MEREDITH MCDERMOTT: We have 1,859 schools in New York City, just the Department of Education. We are the largest public school district in the country. We're one of the largest, if not the largest in the world. If you can do it here, you can do it anywhere. MASHFIQ AHMED: We're bringing the interest to them rather than having them just do some lesson on sustainability. Having it involved in Minecraft, it's going to get students a lot more interest in. It's going to have them way more engaged than they normally would be. It's not just simply let's recreate a building and then call it a day. Let's instead think about what can improve that building, what can we do to make it more sustainable. SPEAKER 3: Over here, we have charging stations for electric cars because they're more sustainable for the environment and we're here. We have a lake with windmills for clean energy, and we have these little robots that clean litter out of the lake. SARAH HOWELL: I think that's one of the things I've seen them be most excited about is a lot of times in their climate lessons, they only see the negative side, but the work we're going to do in Minecraft allows them to really focus on the positives and be able to create their own climate solutions in a way that actually brings them more hope than fear. NANCY WOODS: Minecraft and these challenges bring a voice and choice to our students, which is really important. When students own their learning pathways, they'll put 10 times the amount of effort in rather than if the teacher prescribes every step of the way what they're learning and what the end result is. MEREDITH MCDERMOTT: The more that we can inspire and motivate other groups of students from other schools, then we're rolling and we're going to actually make progress towards our climate goals. The Minecraft Club, Dewey High School? That's it. That's like living it.