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Parents, teachers and students

We need to empower the young people of today to create the world of tomorrow

By providing easy access to digital training and resources to help young people develop essential skills for the future, we hope to empower them to achieve more for themselves, their families and their communities.

Whether you're a student, parent or teacher, there's lots of activities here to begin exploring computing and engineering in fun and creative ways.

"At home, at school or out in the community, are there any big challenges you see that you could really help fix?"

Haiyan Zhang, Innovations Director, Microsoft Research Cambridge

Watch Haiyan
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Become a Maker Champion

7 - 14 years

Makers are creators of fun. They solve problems and bring about change, and they even help shape the technologies of tomorrow. You can be a maker and do all these things too. Our fun projects will help you explore computing and engineering, to build essential maker skills and use your imagination to create something, your way.

Teachers - build these into your lesson plans. Parents - use as an extracurricular activity. Students - challenge yourself with fun tasks.

Download the Maker Champions badges and collect them on your badge sheet as you complete the activities.

Maker of change

Complete these challenges to discover how you can use technology for good, from improving road safety to helping somebody with a disability.

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Door bell

Help someone who is deaf know they have a visitor

Start the door activity
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Road safety

Improve road safety outside your school

Start the road activity
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Escape the cave

Code your agent to navigate the maze

Start the cave activity

Maker of fun

These activities will get you to think outside the box, using technology in fun and creative ways to bring your ideas to life.

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Halloween mask

Craft a festival mask and light it with a micro:bit

Start the halloween activity
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Get to know your agent

Code your agent to build things for you

Start the agent activity
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Explore the ruins

Code your agent and find a way to reach the ruins

Start the ruins activity
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Upcycle a t-shirt

Transform an old piece of clothing

Start the t-shirt activity
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Create wearable tech

Design a smart watch or step tracker

Start the tech activity

Maker of tomorrow

These tasks will show you how technology can be used in lots of exciting and innovative ways, so you can see what's possible for the future.

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Watering crops

Make a plant watering sensor using a micro:bit

Start the crops activity
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Build a shelter

Code your agent to build things for you

Start the shelter activity
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Survive the night

Code your agent and find a way to reach the ruins

Start the night activity
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Feed the birds

Design a smart bird feeder using a micro:bit

Start the feed activity

You can continue to create new and exciting projects by downloading your free trial of Minecraft: Education Edition

Learn to code

7 - 19 years

If the Maker Champion projects have inspired you, there are many clubs and programmes across the UK, where you can try lots more activities and build your skills. Here's our pick of the best coding and digital making schemes.

If you can't find one near you, perhaps you could start your own.

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Generation Code

In partnership with Microsoft and UK Youth, Generation Code allows young people, aged 11 - 19, to get creative with code, bringing coding to life as they make all sorts of cool creations. Generation Code empowers young people to become digital creators in an ever-changing global society.

Visit Generation Code
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CoderDojo has built an international network of free volunteer-led programming clubs for young people aged 7 to 17. Visit a Dojo where you can learn to code, build a website, create an app or a game, and explore technology in an informal, creative and social environment.

Visit CoderDojo
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TeenTech helps young people understand the opportunities in the science, technology and engineering industries, no matter what their gender or social background. These initiatives help young people, aged 8 - 18, understand their potential and raise their aspirations.

Visit TeenTech
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Code Club

Code Club supports a nationwide network of volunteers and educators who run free coding clubs for young people aged 9-13. Code Club's projects are easy to follow and help young people learn Scratch, HTML & CSS, and Python by making games, animations and websites.

Visit Code Club
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Apps for Good

Apps for Good provide free courses for teachers to use in their classroom. The course content helps 10 - 18 year olds build mobile apps and IoT products. Students go through all key aspects of new product development, from idea generation to deciding on business models and marketing.

Visit Apps for Good

Inspire young people

Excite the young people of today

Europe faces a major issue for both the current and future jobs market - it's predicted that in 2020 there will be a shortage of up to 900,000 skilled ICT workers across Europe.

Whether you're a parent or teacher looking to build out a lesson plan, our chance is now to ensure that all young people are equipped for the opportunity the technology-driven world of tomorrow will bring.

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"Coding should be right next to the crayons and the pencil box. It's just another tool that they use to express themselves, to explore their world."

Phillip Joe, User Experience Architect, Microsoft

Watch Phillip

In addition to the Maker Champions challenges and the coding clubs, there's some more resources here to help you excite the young people of today, showing them what they can accomplish with technology.

STEM and computer science resources

Get young people excited about STEM and computing with these hands-on resources. Take them on a virtual field trip with Skype, find a lesson plan for exploring ancient civilisations, or help them build their own environment in Minecraft: Education Edition, with the Code Builder.

Access resources

Code projects

Provide young people with the experiences they need to strengthen their development skills for today's working world. These coding projects will help them bring their ideas to life, whether that's through building a game, designing an app or launching a project.

Browse projects

Watch Wimbledon High School educators speak about their digital transformation journey and how they have brought Microsoft Technology and STEAM into the classroom