Take control of a settlement of the first modern humans, guide them through the ages in their struggle for survival. Dawn of Man is a survival/city-builder from the creators of Planetbase. The game starts in the Stone Age, and takes you up to the Iron Age, spanning more than 10,000 years of human prehistory. You will have to get your people to survive, expand and evolve, just like our ancestors, facing the challenges that the environment will throw at you. Hunt Animals were a vital source of food and resources for ancient humans. Use their meat to feed your people and their skin and bones to make clothing and craft the tools you will need to stay alive. Confront Mammoths, Woolly Rhinos, Ancient Bison, Megaloceros, Cave Lions and other species that roamed the Earth at the time. Gather Collect a variety resources from the environment: fruit, berries, water, wood, flint, stone, ores. Use them to prepare food, to make tools and to build structures in your settlement. Plan for harsh times Fish is more abundant in spring, berries and fruit can be collected in summer and animals are easier to come by when it's warm. When winter comes, make sure to have enough non-perishable food and warm clothing in order to survive. Expand and fortify your settlement Build more homes and facilities for your people, in order to expand your population. Construct fortifications and craft weapons, so you are ready for when the inevitable conflict comes. Research Technologies Each new discovery will make it easier for your settlement to be able to support larger populations, but will also bring new challenges: increased food demand, morale issues and more frequent raider attacks. Build Megalithic Structures Our ancestors were capable of incredible engineering feats: mine massive rocks from the environment, transport them using sledges and construct colossal stone structures. Control Nature Unlock farming technologies to grow your own vegetables, so you can feed large amounts of people. Domesticate animals to produce food, resources and provide increased muscle power.
What’s new in this version
Version 22.214.171.124 - May 2020 This version improves a few game elements, based on the recent feedback from our community. Thanks everyone for helping make the game better! Balance Changes - Donkeys and Horses will usually now spend 3 game years as adults and 1 as old (before it was 2/2). This will bring up their reproduction rate to the same level as cattle. AI Changes - Domestic animals escape from raiders when not sheltered, even before being attacked. - People will now build structures even if very hungry when there is no food available, this can easily happen in Nomad mode. Quality of Life - "No space in stables" warning is now only shown in Autumn or Winter. General Fixes - Iron Sword now uppercase like the rest of the tool names. - Improved appearance of "Requires Tech" tooltip for context actions. - Fixed issue of animals/humans using the wrong idle animation when switching model (this is triggered by switching Age or outfit). - Fixed issue that could cause 2 trees to grow in the same place sometimes.