Course 20485C: Advanced Windows® Store App Development Using C#
20 January 2014
About this course
Audience profileThis course you will learn advanced programming practices and techniques that will help you develop Windows Store apps. In this course, you will learn how design and develop Windows Store apps, as well as implement advanced features, such as using location information, streaming media to external devices, and integrating with online services. You will also learn how to use Microsoft Visual Studio 2013 and Expression Blend tools.This course maps to the 70-485 exam.
Windows Azure is required or used as part of the lab for this course, which may not be available in all countries. Please check with your Microsoft training provider that this cloud service is available in your area. Training Providers please reference the course setup guide for more details.At course completionThis course is intended for professional developers who have one or more years of experience creating applications for a production environment and who are comfortable programming in C# and XAML to create Windows Store apps.After completing this course, students will be able to:
- Review basic Windows Store app concepts and how Windows Store apps integrate with the Windows 8.1 ecosystem.
- Explore the built-in WinRT animation library and storyboards, and apply transitions and transformations.
- Localize the Windows Store app UI and apply language-specific formatting to a multi-lingual app.
- Create and present a successful splash screen, and differentiate your app with branding.
- Use various storage mechanisms, choose a suitable caching strategy for their app, and use advanced file access methods.
- Work with custom and template controls, and create and consume a WinRT component.
- Print using the Printing API and explore the Play To API.
- Explore the Push Notification Service (WNS), and work with push notifications.
- Use the CameraCaptureUI API and the MediaCapture API.
- Create and consume background tasks.
- Discover sensors, test their availability, and handle sensor events and device availability, and enumerate devices and their capabilities and properties and use the capabilities.
- Course details
Course OutlineModule 1: Windows Store App EssentialsIn this module, you will get an overview of the Windows 8.1 user experience and features, and will become acquainted with the Windows Store apps and the new user interface. You will review the process of developing apps by using XAML to create the user interface, and the WinRT API to interact with the platform.Lessons
Module 2: Implementing Animations and TransitionsAfter completing this module, students will be able to:
- Review Windows Store App Essentials
- Review Windows Store App Essentials – Under the Hood
- Describe the Windows 8.1 platform, architecture, and features.
- Describe the process of creating user interfaces with XAML.
- Explain the new WinRT API model.
In this module, you will learn how to add animations to your Windows Store apps, and how to take advantage of the functionality offered by the VisualStateManager class.Lessons
- Describe the basics of working with files, implementing contracts, displaying notifications, and deploying your app to the Windows Store.
Module 3: Implementing Globalization and LocalizationAfter completing this module, students will be able to:
- Using Animations
- Working with Transitions and Transformations
- Use both built-in and custom animations, and storyboards.
In this module you will learn how globalization prepares an app for a global audience. This involves changing culture-specific elements of the user interface, such as dates, times, currencies, languages, and more. Localization takes globalization further by supporting specific languages, cultures, and regions.Lessons
- Apply transformations to UI elements and use the VisualStateManager class to create fluid UI transitions.
Module 4: Branding and a Seamless UIAfter completing this module, students will be able to:
- Working with Resource Files
- Implementing Culture-Specific Formatting
- Create and use resource files for localization.
This module explains how to brand your app and add a branded splash screen to improve user experience.Lessons
- Implement culture-specific formatting.
Module 5: Advanced Data Scenarios in a Windows Store AppAfter completing this module, students will be able to:
- Customizing the Splash Screen
- Branding Your App’s UI
- Create a splash screen for a Windows Store app.
In this module, you will learn about the new file storage capabilities of Windows 8.1.In addition, you will learn how to use the file storage capabilities in your apps. You will also learn how to design and implement more useful data storage through caching and how to set up file extensions, associations, and compression. These features will help you to provide a better experience to the user by increasing the responsiveness of your app, and lowering its resource usage.Lessons
- Apply branding to a Windows Store app.
Module 6: Creating Reusable Controls and ComponentsAfter completing this module, students will be able to:
- Windows Store App Storage Options
- Implementing Data Caching
- Advanced File Functionality
- Use file storage in a Windows Store app.
- Explain what caching is, and how and when to use it in a Windows Store app.
- Set up file extensions and associations in an app.
- Compress files in your app.
Module 7: Implementing Advanced Contract ScenariosAfter completing this module, students will be able to:
- Working with Custom and Templated Controls
- Creating and Using WinRT Components
- Create and use custom XAML controls.
This module describes how to use two new contracts:• The Play To contract enables media sharing with other devices, such as television sets.• The Print contract enables interaction with printing devices.Windows Store apps can integrate with the contacts and calendar appointments managed by the operating system. You can create new contacts and calendar appointments, update and delete existing ones.Lastly, you will learn how to take advantage of several convenient Windows 8.1 application programming interface (APIs) to provide exciting, user friendly features in your apps. Windows RT has native APIs for working with Portable Document Format (PDF) files, creating screenshots of your app, and generating speech from text through speech synthesis.Lessons
- Create and use custom WinRT components.
Module 8: The Windows Push Notification ServiceAfter completing this module, students will be able to:
- The Play To Contract
- The Print Contract
- Integrating Contacts and Calendars
- Support PDF files and screenshots
- Integrating Speech Synthesis
- Implement the Play To contract.
- Implement the Print contract.
- Display PDF documents in your app.
This module explains Windows Push Notifications.Lessons
- Create snapshots of your app.
Module 9: Capturing MediaAfter completing this module, students will be able to:
- Introduction to The Push Notification Service
- Communicating with the WNS
- Explain how Windows push notifications work.
In this module, you will learn how to include media capturing functionality in your app. Learning to leverage the Windows Runtime (WinRT) media capturing APIs can help you create an exciting and successful app.Lessons
- Use Windows push notifications in a Windows Store app.
Module 10: Background TasksAfter completing this module, students will be able to:
- Using CameraCaptureUI to Capture Pictures, Videos or Audio
- Using MediaCapture to Capture Pictures, Video, or Audio
- Use the CameraCaptureUI API to capture pictures, videos and audio.
This module explains how to create, register, and use background tasks for Windows Store apps.Lessons
- Use the MediaCapture API to capture pictures, videos and audio.
Module 11: Working with Sensors and DevicesAfter completing this module, students will be able to:
- Creating Background Tasks
- Using Background Tasks in a Windows Store App
- Create background tasks for your Windows Store app.
This module describes some of the sensors and devices available to a Windows Store app and explains how to access them from your Windows Store app.Lessons
- Use background tasks in your Windows Store app.
Module 12: Generating Revenue with Your Windows Store AppAfter completing this module, students will be able to:
- Working with Sensors
- Working with Devices
This module will introduce you to the options you have, as a developer, to make money with your Windows Store apps.Lessons
- Discover and access sensors and act upon sensor data from a Windows Store app.
- Discover and interact with devices from a Windows Store app.
Module 13: Securing Windows Store App DataAfter completing this module, students will be able to:
- Implementing Trial Functionality in a Windows Store App
- Implementing In-App Purchases
- Advertising in a Windows Store App
- Implement trial functionality in your Windows Store app.
- Implement in-app purchases in your Windows Store app.
In this module, you will learn how to create an application that is secure at the client and server side, and provides protection for your data. You will also learn how to implement a security protocol that lets you communicate with services such as Windows Azure and Microsoft SkyDrive.Lessons
- Incorporate advertising in your Windows Store app.
Module 14: Tracing and Profiling Windows Store AppsAfter completing this module, students will be able to:
- Managing Windows Authentication
- Managing Web Authentication
- Encryption in Windows Store Apps
- Manage Windows authentication.
- Manage Web authentication.
In this module, you will learn the techniques that help you to analyze your code for potential issues, create run time logs efficiently, and diagnose various types of performance problems in your Windows Store app.Lessons
- Encrypt data.
After completing this module, students will be able to:
- Analyzing a Windows Store App
- Tracing a Windows Store App
- Profiling a Windows Store App
- Analyze the code of your Windows Store app to find potential problems.
- Trace the run time flow of your Windows Store app.
- Diagnose CPU and memory performance problems in your Windows Store app.
Before attending this course, students must have:
- 6 – 12 months experience programming in C#
- 3 – 6 months experience using Visual Studio 2013 (including experience using preview builds)
- 1 month of experience working on Windows Store apps
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