In this original indie strategy game you have to take over a hexagonal map before your opponent. Play a series of 16 different missions that require a combination of ground control, resource management and clever positioning of your army in order to achieve victory. You will have 3 different type of units at your disposal that complement and support each other: - Flags that expand your control over the map. - Soldiers that move independently in order to find and destroy enemy flags. - Towers that build soldiers. In the current version you can play against a challenging Artificial Intelligence that will make you fight for each hexagon you convert. Expect to be defeated a few times but that makes each victory so much sweeter! The next version of the game is currently in active development with the plan to add more levels and units, add multi-player options and change the winning conditions so that you don't have to always conquer the entire map to win. Keep an eye for the open Alpha of Hexpand2 in store within October 2017. Many thanks to everyone who supported this project with their feedback, reviews and ratings. It is really valuable!
What's new in this version
Version 1.1 - New graphics! - New animations for unit movements and resource collection that make it easier to follow what is happening at the end of each turn - Better indications when a command costs more than what the player can afford in a given turn. - All commands are now accessible from the map. - Better triggers for displaying hints to guide the user through out the game. - Better balanced battles. - Display of the power each soldier has on the map upon selection. - New logo. - New fonts. - and many more.
- Turn based strategy game
- 16 single player maps
- 3 different units
- Free to play without any restrictions (so make the most of it now!)
- Entirely 100% handmade