Thetaball is an authentic digital sport with rich, physics-based gameplay and lifelike AI. Each of the game's 256 robotic players is a unique individual, created by a process of simulated evolution; because the bots have co-evolved within a complex physical environment, their behaviors are diverse, robust, and lifelike. The end result is a game with all the challenge and re-playability of a real-world sport. In the single-player game, your task is to field a team of robotic athletes in order to advance through a series of progressively more challenging leagues, earning as many coins as you can along the way. You can remotely control any of the bots on your team, or let them play on their own. In the local-multiplayer game, 2-8 players choose up sides, with AI-controlled bots filling in the empty slots. ABOUT THE ENGINE "Generator" is a specialized 2D game engine based on Evolutionary Robotics, a technique for the automated creation of simulated robots. The engine provides a C++ framework for generating populations of such robots and deploying them in a completed game. It also includes a glitch-free physics module for simulating the environments in which the robots interact and evolve. Thetaball is the first game built on the Generator engine; more are planned.
What's new in this version
v1.2.9: Minor fix. v1.2.8: Pro2 and Elite teams upgrade their lineups more frequently. Improvements to gamepad rumble effect. A means of selecting the user team's color. Minor UI fixes and enhancements. v1.2.7: Rolling back ARM support. Minor enhancements. v1.2.6: Further enhancements to the camera system. v1.2.5: Support for ARM processors. Code optimizations. v1.2.4: Significant enhancements to the camera system. Addressed an issue causing jitter on some systems. v1.2.3: Addressed an issue causing high CPU usage. Implemented a free trial. v1.2.2: A means of skipping ahead to the next league without completing a season. Higher match and season bonuses. Tournament & season play are no longer locked initially. Attract-mode enhancements. v1.2.1: Repaired audio glitch under Windows version 1709 (the Fall Creators Update) Reduced bot repair costs v1.2.0: Replaced "Match Bonuses" leaderboard with "Net Worth". A facility for restoring gamepad defaults. A fix for noisy gamepad triggers. v1.1.24: Resetting "Match Bonuses" leaderboard. Minor UI repairs. v1.1.22: Now just 3 drills to unlock team. Repaired a glitch in how leaderboards are displayed. v1.1.21: Repaired an issue affecting some users with console build 10.0.15063 v1.1.20: Repaired a glitch preventing stability-control from engaging for user-controlled bots.
- Lifelike AI -- every bot is a distinct individual with unique behaviors.
- A true physical simulation -- no "rolling dice" to determine outcomes.
- Exciting local multiplayer with up to 8 players.
- Extensive single-player game -- earn coins, develop your team and advance through the leagues.
- Buy once and play on multiple devices (PC or Xbox) -- your progress travels with you.
- Play with a mouse, gamepad, or touchscreen.
- Xbox Live leaderboards.
- Bet on individual matches or buy in to a tournament.
- Monitor your coins with a variety of financial reports.
- Rich physics-based gameplay.
- Ultra-smooth animation.
- Dozens of practice drills.
- Physics-based procedural sound.