Exploring 2D and 3D graphics algorithms and representations for rendering, geometric modeling, and animation.
There has been remarkable growth in sensor resolution on consumer devices. We expect that as storage and bandwidth continue to scale, video streams will disruptively displace photos as default capture medium. Moreover, high-resolution displays are enabling exciting immersive VR and AR scenarios. We are exploring new representations, algorithms, and devices to allow high-fidelity audio and visual rendering of rich dynamic content in these interactive experiences.
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