Portrait of Baining Guo

Baining Guo

Deputy Managing Director

About

Baining Guo is a Distinguished Scientist with the Microsoft Corporation and Deputy Managing Director of Microsoft Research Asia, where he also serves as the head of the computer graphics lab. Prior to joining Microsoft in 1999, Baining was a senior staff researcher with Intel Research in Santa Clara, California. Baining received his PhD and MS degrees from Cornell University, and his BS from Beijing University. He is a fellow of ACM, IEEE, and Canadian Academy of Engineering.

Baining works in computer graphics and computer vision. His interests span most aspects of computer graphics, with an emphasis on statistical modeling of texture and appearance, GPU-based rendering, and geometric modeling. He has also worked on image understanding and video analysis. He was on the editorial boards of IEEE Transactions on Visualization and Computer Graphics, Elsevier Journal of Computer and Graphics, and IEEE Computer Graphics and Applications. He has also served on program committees of most major graphics and visualization conferences, including ACM SIGGRAPH, ACM SIGGRAPH Asia, and IEEE Visualization. In 2014, he was the technical papers chair of ACM SIGGRAPH Asia. Dr. Guo has over 50 US patents.

 

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Dr. Baining Guo is a member of the following professional groups:

  • Fellow, IEEE
  • Associate editor, IEEE Trans on Visualization and Computer Graphics (04 – 10)
  • Associate editor, IEEE Computer Graphics and Applications (07 – present)
  • Associate editor, Computer and Graphics (07 – present)
  • Pacific Graphics Steering Committee
  • Computer Graphics International 2005 (CGI ’05) program co-chair
  • Pacific Graphics 2009 (PG ’09) conference co-chair
  • IEEE 2010 Computer Society Fellows Committee

Dr. Guo has served on the following program committees:

  • [2002] Pacific Graphics ’02
  • [2003] Pacific Graphics ’03
  • [2004] IEEE Visualizaion ’04, Pacific Graphics ’04, Geometric Modeling and Processing ’04, ACM Symp. on Virtual Reality Software and Technology (ACM VRST ’04), ACM Siggraph ’04 Sketches Committee
  • [2005] IEEE Visualizaion ’05, Graphics Interface ’05, Computer Animation and Social Agents (CASA ’05), Pacific Graphics ’05, ACM Symp. on Virtual Reality Software and Technology (ACM VRST ’05)
  • [2006] IEEE Visualization ’06, ACM Siggraph ’06 Papers Committee, ACM Symp on Solid and Physical Modeling ’06, Geometric Modeling and Processing ’06, Pacific Graphics ’06, ACM Symp. on Virtual Reality Software and Technology (ACM VRST ’06)
  • [2007] ACM Siggraph ’07 Papers Committee, ACM Symp on Solid and Physical Modeling ’07, Eurographics Symp. on Rendering ’07, Pacific Graphics ’07, ACM Symp. on Virtual Reality Software and Technology (ACM VRST ’07), Vision, Modeling, and Visualization (VMV ’07)
  • [2008] ACM Symp on Solid and Physical Modeling ’08, Computer Animation and Social Agents (CASA ’08), Eurographics Symp. on Rendering ’08, ACM Siggraph
    Asia ’08 Advisory Committee
  • [2009] IEEE Visualizaion ’09, ACM Siggraph ’09 Papers Committee, Eurographics Symp. on Rendering ’09, ACM Siggraph Asia ’09 Advisory Committee
  • [2010] ACM Siggraph ’10 Papers Committee, IEEE Visualizaion ’10
  • [2011] ACM Siggraph Asia ’11 Advisory Committee