Portrait of Nikunj Raghuvanshi

Nikunj Raghuvanshi

Researcher

About

I work on physically-based simulation for interactive audio-visual applications, particularly sound simulation for games and Virtual/Augmented Reality.

Particularly interested in projects with both research and practical impact, such as project Triton for modeling sound propagation that shipped in the Microsoft game title Gears of War 4, and past work on impact sound synthesis techniques employed in Crackdown 2. An important current research focus is to improve sound simulation in interactive augmented and virtual reality experiences.

Publications

2016

2015

2014

2013

2012

2011

2010

2009

2008

2007

2006

2005

2004

Projects