Handpose: Fully Articulated Hand Tracking

Introducing a new real-time articulated hand tracker which can enable new possibilities for human-computer interaction (HCI). Our system accurately reconstructs complex hand poses across a variety of subjects using only a single depth camera. It also allows for a high-degree of robustness, continually recovering from tracking failures. However, the most unique aspect of our tracker is its flexibility in terms of camera placement and operating range.

Please note, we are using a standard Xbox One Kinect without any hardware modifications. The sunglasses are optional and were originally used for anonymity, and partly tongue-in-cheek.


    • Portrait of Andrew Fitzgibbon

      Andrew Fitzgibbon

      Partner Researcher

    • Portrait of Christoph Rhemann

      Christoph Rhemann


    • Portrait of Jamie Shotton

      Jamie Shotton

      Partner Director of Science

    • Portrait of Shahram Izadi

      Shahram Izadi

      Principal Researcher/ Research Manager

    • Portrait of Toby Sharp

      Toby Sharp

      Principal Software Scientist Microsoft AI / HoloLens

    • Portrait of Lori Stone

      Lori Stone

    • Portrait of Yichen Wei

      Yichen Wei

      Senior Researcher