{"version":"1.0","provider_name":"Microsoft Research","provider_url":"https:\/\/www.microsoft.com\/en-us\/research","author_name":"Eyal Ofek","author_url":"https:\/\/www.microsoft.com\/en-us\/research\/people\/eyalofek\/","title":"Haptic Controllers &amp; Rich Haptics for MR - Microsoft Research","type":"rich","width":600,"height":338,"html":"<blockquote class=\"wp-embedded-content\" data-secret=\"tRNNVWTgzS\"><a href=\"https:\/\/www.microsoft.com\/en-us\/research\/project\/haptic-controllers\/\">Haptic Controllers & Rich Haptics for MR<\/a><\/blockquote><iframe sandbox=\"allow-scripts\" security=\"restricted\" src=\"https:\/\/www.microsoft.com\/en-us\/research\/project\/haptic-controllers\/embed\/#?secret=tRNNVWTgzS\" width=\"600\" height=\"338\" title=\"&#8220;Haptic Controllers &amp; Rich Haptics for MR&#8221; &#8212; Microsoft Research\" data-secret=\"tRNNVWTgzS\" frameborder=\"0\" marginwidth=\"0\" marginheight=\"0\" scrolling=\"no\" class=\"wp-embedded-content\"><\/iframe><script type=\"text\/javascript\">\n\/* <![CDATA[ *\/\n\/*! This file is auto-generated *\/\n!function(d,l){\"use strict\";l.querySelector&&d.addEventListener&&\"undefined\"!=typeof URL&&(d.wp=d.wp||{},d.wp.receiveEmbedMessage||(d.wp.receiveEmbedMessage=function(e){var t=e.data;if((t||t.secret||t.message||t.value)&&!\/[^a-zA-Z0-9]\/.test(t.secret)){for(var s,r,n,a=l.querySelectorAll('iframe[data-secret=\"'+t.secret+'\"]'),o=l.querySelectorAll('blockquote[data-secret=\"'+t.secret+'\"]'),c=new RegExp(\"^https?:$\",\"i\"),i=0;i<o.length;i++)o[i].style.display=\"none\";for(i=0;i<a.length;i++)s=a[i],e.source===s.contentWindow&&(s.removeAttribute(\"style\"),\"height\"===t.message?(1e3<(r=parseInt(t.value,10))?r=1e3:~~r<200&&(r=200),s.height=r):\"link\"===t.message&&(r=new URL(s.getAttribute(\"src\")),n=new URL(t.value),c.test(n.protocol))&&n.host===r.host&&l.activeElement===s&&(d.top.location.href=t.value))}},d.addEventListener(\"message\",d.wp.receiveEmbedMessage,!1),l.addEventListener(\"DOMContentLoaded\",function(){for(var e,t,s=l.querySelectorAll(\"iframe.wp-embedded-content\"),r=0;r<s.length;r++)(t=(e=s[r]).getAttribute(\"data-secret\"))||(t=Math.random().toString(36).substring(2,12),e.src+=\"#?secret=\"+t,e.setAttribute(\"data-secret\",t)),e.contentWindow.postMessage({message:\"ready\",secret:t},\"*\")},!1)))}(window,document);\n\/\/# sourceURL=https:\/\/www.microsoft.com\/en-us\/research\/wp-includes\/js\/wp-embed.min.js\n\/* ]]> *\/\n<\/script>\n","thumbnail_url":"https:\/\/www.microsoft.com\/en-us\/research\/wp-content\/uploads\/2018\/03\/HapticController_V2_HeaderFull_1920x720.jpg","thumbnail_width":1920,"thumbnail_height":720,"description":"We have been exploring a number of ways in which technology can generate a wide range of haptic sensations that may fit within held Virtual Reality controllers, not unlike the ones currently being used by consumers. Enabling users to touch and grasp virtual objects, feel the sliding of their fingertips on the surface of the objects and more. The ultimate goal: Allowing users to interact with the virtual digital world, in more natural ways than ever before."}