{"id":170742,"date":"2011-06-14T17:31:50","date_gmt":"2011-06-15T00:31:50","guid":{"rendered":"https:\/\/www.microsoft.com\/en-us\/research\/project\/unified-game-layer-for-education\/"},"modified":"2017-06-20T13:55:30","modified_gmt":"2017-06-20T20:55:30","slug":"unified-game-layer-for-education","status":"publish","type":"msr-project","link":"https:\/\/www.microsoft.com\/en-us\/research\/project\/unified-game-layer-for-education\/","title":{"rendered":"Unified Game Layer For Education"},"content":{"rendered":"<p><img loading=\"lazy\" decoding=\"async\" class=\"alignleft\" src=\"https:\/\/www.microsoft.com\/en-us\/research\/wp-content\/uploads\/2016\/02\/unified-game-layer-for-education-2.png\" width=\"401\" height=\"301\" \/>Supporting collaborations between major research institutions and Microsoft Research Connections, this program intends to build the foundations for a unified game layer for education. By instrumenting our everyday experiences, we can transform them into gameful experiences and, by doing so, provide the inputs for entirely new capabilities such as eportfolios, adaptive learning, and project-based learning.<\/p>\n<p>We look forward to inviting you to the game!<\/p>\n\t<div data-wp-context='{\"items\":[]}' data-wp-interactive=\"msr\/accordion\">\n\t\t\t\t\t<div class=\"clearfix\">\n\t\t\t\t<div\n\t\t\t\t\tclass=\"btn-group align-items-center mb-g float-sm-right\"\n\t\t\t\t\tdata-bi-aN=\"accordion-collapse-controls\"\n\t\t\t\t>\n\t\t\t\t\t<button\n\t\t\t\t\t\tclass=\"btn btn-link m-0\"\n\t\t\t\t\t\tdata-bi-cN=\"Expand all\"\n\t\t\t\t\t\tdata-wp-bind--aria-controls=\"state.ariaControls\"\n\t\t\t\t\t\tdata-wp-bind--aria-expanded=\"state.ariaExpanded\"\n\t\t\t\t\t\tdata-wp-bind--disabled=\"state.isAllExpanded\"\n\t\t\t\t\t\tdata-wp-class--inactive=\"state.isAllExpanded\"\n\t\t\t\t\t\tdata-wp-on--click=\"actions.onExpandAll\"\n\t\t\t\t\t\ttype=\"button\"\n\t\t\t\t\t>\n\t\t\t\t\t\tExpand all\t\t\t\t\t<\/button>\n\t\t\t\t\t<span aria-hidden=\"true\"> | <\/span>\n\t\t\t\t\t<button\n\t\t\t\t\t\tclass=\"btn btn-link m-0\"\n\t\t\t\t\t\tdata-bi-cN=\"Collapse all\"\n\t\t\t\t\t\tdata-wp-bind--aria-controls=\"state.ariaControls\"\n\t\t\t\t\t\tdata-wp-bind--aria-expanded=\"state.ariaExpanded\"\n\t\t\t\t\t\tdata-wp-bind--disabled=\"state.isAllCollapsed\"\n\t\t\t\t\t\tdata-wp-class--inactive=\"state.isAllCollapsed\"\n\t\t\t\t\t\tdata-wp-on--click=\"actions.onCollapseAll\"\n\t\t\t\t\t\ttype=\"button\"\n\t\t\t\t\t>\n\t\t\t\t\t\tCollapse all\t\t\t\t\t<\/button>\n\t\t\t\t<\/div>\n\t\t\t<\/div>\n\t\t\t\t<ul class=\"msr-accordion\">\n\t\t\t\t\t\t\t\t<li class=\"m-0\" data-wp-context='{\"id\":\"accordion-content-2\"}' data-wp-init=\"callbacks.init\">\n\t\t<div class=\"accordion-header\">\n\t\t\t<button\n\t\t\t\taria-controls=\"accordion-content-2\"\n\t\t\t\tclass=\"btn btn-collapse\"\n\t\t\t\tdata-wp-bind--aria-expanded=\"state.isExpanded\"\n\t\t\t\tdata-wp-on--click=\"actions.onClick\"\n\t\t\t\tid=\"accordion-button-1\"\n\t\t\t\ttype=\"button\"\n\t\t\t>\n\t\t\t\tBackground\t\t\t<\/button>\n\t\t<\/div>\n\t\t<div\n\t\t\taria-labelledby=\"accordion-button-1\"\n\t\t\tclass=\"msr-accordion__content\"\n\t\t\tdata-wp-bind--inert=\"!state.isExpanded\"\n\t\t\tdata-wp-run=\"callbacks.run\"\n\t\t\tid=\"accordion-content-2\"\n\t\t>\n\t\t\t<div class=\"msr-accordion__body\">\n\t\t\t\t<p>Microsoft research has a long-standing commitment to games for learning, beginning more than a decade ago with our support of Henry Jenkins and the MIT Education Arcade through programs like <a class=\"msr-external-link glyph-append glyph-append-open-in-new-tab glyph-append-xsmall\" rel=\"noopener noreferrer\" target=\"_blank\" href=\"http:\/\/www.educationarcade.org\/gtt\/\">Games to Teach<span class=\"sr-only\"> (opens in new tab)<\/span><\/a> and <a class=\"msr-external-link glyph-append glyph-append-open-in-new-tab glyph-append-xsmall\" rel=\"noopener noreferrer\" target=\"_blank\" href=\"http:\/\/icampus.mit.edu\/\">iCampus<span class=\"sr-only\"> (opens in new tab)<\/span><\/a>. This work complemented games research being performed by <a href=\"https:\/\/www.microsoft.com\/en-us\/research\/people\/mpahud\/\">Michel Pahud<\/a>, <a href=\"https:\/\/www.microsoft.com\/en-us\/research\/people\/awilson\/\">Andy Wilson<\/a>, and other Microsoft researchers. More recently we founded the <a class=\"msr-external-link glyph-append glyph-append-open-in-new-tab glyph-append-xsmall\" rel=\"noopener noreferrer\" target=\"_blank\" href=\"http:\/\/www.g4li.org\/\">Games for Learning Institute<span class=\"sr-only\"> (opens in new tab)<\/span><\/a>, a consortium of 8 universities, 14 principal investigators, and a small army of graduate students whose mission is to find out what makes games fun, what makes them educational, and develop patterns to assist developers in the creation of effective educational games.<\/p>\n<p>One of those principal investigators is Professor Andrew Phelps, founding director of the Rochester Institute of Technology (RIT) <a class=\"msr-external-link glyph-append glyph-append-open-in-new-tab glyph-append-xsmall\" rel=\"noopener noreferrer\" target=\"_blank\" href=\"http:\/\/igm.rit.edu\/\">School of Interactive Games & Media<span class=\"sr-only\"> (opens in new tab)<\/span><\/a> (IGM) within the B. Thomas Golisano College of Computing and Information Sciences at RIT. Andy began his experiments with games for learning as far back as 2003 when he created <a class=\"msr-external-link glyph-append glyph-append-open-in-new-tab glyph-append-xsmall\" rel=\"noopener noreferrer\" title=\"\" href=\"http:\/\/portal.acm.org\/citation.cfm?id=947143\" target=\"_blank\">MUPPETS<span class=\"sr-only\"> (opens in new tab)<\/span><\/a> to teach computational thinking through 3-D graphics and animation. More recently, he and Jessica Bayliss began pushing the boundaries of games in the classroom by conducting an experiment to <a class=\"msr-external-link glyph-append glyph-append-open-in-new-tab glyph-append-xsmall\" rel=\"noopener noreferrer\" target=\"_blank\" href=\"http:\/\/portal.acm.org\/citation.cfm?id=1536526\">award experience points to students in lieu of grades<span class=\"sr-only\"> (opens in new tab)<\/span><\/a>. In collaboration with Elizabeth Lawley, professor of IGM and director of the RIT <a class=\"msr-external-link glyph-append glyph-append-open-in-new-tab glyph-append-xsmall\" rel=\"noopener noreferrer\" target=\"_blank\" href=\"http:\/\/labforsocialcomputing.net\/\">Lab for Social Computing<span class=\"sr-only\"> (opens in new tab)<\/span><\/a> and creator of the citizen heritage experiment <a class=\"msr-external-link glyph-append glyph-append-open-in-new-tab glyph-append-xsmall\" rel=\"noopener noreferrer\" target=\"_blank\" href=\"http:\/\/picturetheimpossible.com\/\">Picture the Impossible<span class=\"sr-only\"> (opens in new tab)<\/span><\/a>, and Elouise Oyzon, associate professor of IGM, he began to develop a much more ambitious idea: create a &#8220;frame game&#8221; that wraps around the most common activities inherent to student life at RIT.<\/p>\n<p><strong>The Goals<\/strong><\/p>\n<ul>\n<li>Develop a platform that deeply integrates with the school\u2019s core student information systems in order to create gameful experiences for students that pervade their digital and analog lives<\/li>\n<li>Use this platform and the resulting experiences to gather data on student activities, improve student motivation, and reduce attrition in the IGM freshman class.<\/li>\n<\/ul>\n\t\t\t<\/div>\n\t\t<\/div>\n\t<\/li>\n\t\t<li class=\"m-0\" data-wp-context='{\"id\":\"accordion-content-4\"}' data-wp-init=\"callbacks.init\">\n\t\t<div class=\"accordion-header\">\n\t\t\t<button\n\t\t\t\taria-controls=\"accordion-content-4\"\n\t\t\t\tclass=\"btn btn-collapse\"\n\t\t\t\tdata-wp-bind--aria-expanded=\"state.isExpanded\"\n\t\t\t\tdata-wp-on--click=\"actions.onClick\"\n\t\t\t\tid=\"accordion-button-3\"\n\t\t\t\ttype=\"button\"\n\t\t\t>\n\t\t\t\tJust Press Play\t\t\t<\/button>\n\t\t<\/div>\n\t\t<div\n\t\t\taria-labelledby=\"accordion-button-3\"\n\t\t\tclass=\"msr-accordion__content\"\n\t\t\tdata-wp-bind--inert=\"!state.isExpanded\"\n\t\t\tdata-wp-run=\"callbacks.run\"\n\t\t\tid=\"accordion-content-4\"\n\t\t>\n\t\t\t<div class=\"msr-accordion__body\">\n\t\t\t\t<h1>Just Press Play<\/h1>\n<p><span id=\"811ccae8-9094-4f05-983d-3d28b24dc4fd\" class=\"ImageBlock fl\"><span id=\"ImageCaption811ccae8-9094-4f05-983d-3d28b24dc4fd\" class=\"ImageCaptionCoreCss ImageCaption\"><img loading=\"lazy\" decoding=\"async\" class=\"size-full wp-image-235935 alignleft\" src=\"https:\/\/www.microsoft.com\/en-us\/research\/wp-content\/uploads\/2011\/06\/justpressplaylogo.jpg\" alt=\"justpressplaylogo\" width=\"125\" height=\"120\" \/>Our first official project is <a class=\"msr-external-link glyph-append glyph-append-open-in-new-tab glyph-append-xsmall\" rel=\"noopener noreferrer\" target=\"_blank\" href=\"http:\/\/play.rit.edu\/\">Just Press Play<span class=\"sr-only\"> (opens in new tab)<\/span><\/a>, an experiment to craft gameful experiences for the students of <a class=\"msr-external-link glyph-append glyph-append-open-in-new-tab glyph-append-xsmall\" rel=\"noopener noreferrer\" target=\"_blank\" href=\"http:\/\/www.rit.edu\/\">Rochester Institute of Technology (RIT)<span class=\"sr-only\"> (opens in new tab)<\/span><\/a> undergraduate programs in <a class=\"msr-external-link glyph-append glyph-append-open-in-new-tab glyph-append-xsmall\" rel=\"noopener noreferrer\" target=\"_blank\" href=\"http:\/\/igm.rit.edu\/\">Game Design and Development and New Media Interactive Development<span class=\"sr-only\"> (opens in new tab)<\/span><\/a>. You can get an even deeper dive into the project by visiting the Just Press Play <a class=\"msr-external-link glyph-append glyph-append-open-in-new-tab glyph-append-xsmall\" rel=\"noopener noreferrer\" target=\"_blank\" href=\"http:\/\/thinkplay.rit.edu\/\">developer blog<span class=\"sr-only\"> (opens in new tab)<\/span><\/a>.<\/span><\/span><\/p>\n<p>The vision: <em>We intend to build a pervasive game system that engages our students more fully (or, as <\/em><a class=\"msr-external-link glyph-append glyph-append-open-in-new-tab glyph-append-xsmall\" rel=\"noopener noreferrer\" target=\"_blank\" href=\"http:\/\/janemcgonigal.com\/\"><em>McGonigal<\/em><span class=\"sr-only\"> (opens in new tab)<\/span><\/a><em> might put it, gamefully) in activities that will improve their ability to manage the college experience, help prepare them for careers in game development and new media, give them a sense of accomplishment and progress along the path to their goal of graduation, and provide them with a way to meaningfully demonstrate and record the variety of skills they have mastered.<\/em><\/p>\n<p>The goal: <em>Our immediate goal is to develop a game-based achievement system that helps our students navigate the intellectual, social, and developmental challenges of their undergraduate experience, and provides them (and us) with a clearer picture of their progress. We are designing this system specifically for students in the School of Interactive Games and Media, but are cognizant that future development should take into account the need to adapt the content for other contexts and communities.<\/em><\/p>\n<p>Just Press Play pilot program launched in October 2011.<\/p>\n<ul>\n<li><a href=\"https:\/\/www.microsoft.com\/en-us\/research\/project\/just-press-play\/\">Learn more about Just Press Play<\/a><\/li>\n<li><a class=\"msr-external-link glyph-append glyph-append-open-in-new-tab glyph-append-xsmall\" rel=\"noopener noreferrer\" target=\"_blank\" href=\"http:\/\/blogs.msdn.com\/b\/msr_er\/archive\/2011\/11\/21\/unlocking-academic-success-with-frame-games-for-learning.aspx\">Read the blog<span class=\"sr-only\"> (opens in new tab)<\/span><\/a><\/li>\n<\/ul>\n<h1>The Future<\/h1>\n<p>The Just Press Play experiment is an important first step in bringing gameful experiences to education, but it is only the beginning. Throughout the year we intend on announcing additional partnerships with other researchers and organizations to build out the foundations of a unified &#8220;game layer&#8221; for education. This layer is similar to the social layer developed in the first decade of the twenty-first century to support a unified representation of identity and social networks across websites and applications. The social layer is arguably complete with the creation of the <a class=\"msr-external-link glyph-append glyph-append-open-in-new-tab glyph-append-xsmall\" rel=\"noopener noreferrer\" target=\"_blank\" href=\"http:\/\/developers.facebook.com\/docs\/opengraph\/\">Open Graph protocol<span class=\"sr-only\"> (opens in new tab)<\/span><\/a> and applications such as <a class=\"msr-external-link glyph-append glyph-append-open-in-new-tab glyph-append-xsmall\" rel=\"noopener noreferrer\" target=\"_blank\" href=\"http:\/\/social.discoverbing.com\/#fbid=i0XwPQWKiMU&wom=false\">Bing Social Search<span class=\"sr-only\"> (opens in new tab)<\/span><\/a>. Now we need to begin work on another layer, one that will instrument our everyday experiences, transform these experiences into gameful experiences and, by doing so, provide the inputs for entirely new capabilities such as eportfolios, adaptive learning, and project-based learning.<\/p>\n<p>Intrinsic motivation is a primary goal of the game layer, but there are other benefits as well. Because a great deal of data is needed to power these gameful experiences, we are encouraging participants to instrument their digital and analog lives in a way similar to how <a class=\"msr-external-link glyph-append glyph-append-open-in-new-tab glyph-append-xsmall\" rel=\"noopener noreferrer\" target=\"_blank\" href=\"https:\/\/foursquare.com\/\">Foursquare<span class=\"sr-only\"> (opens in new tab)<\/span><\/a> encourages players to keep track of the places they visit. This instrumentation provides entirely new insights into the worlds of students and educators. It enables large-scale longitudinal studies that span the many institutions of learning that we travel through over the course of our lives. It is the promise of true K-Gray learning environments to teach twenty-first-century skills and guide our students along a &#8220;hero\u2019s journey&#8221; of lifelong learning.<\/p>\n\t\t\t<\/div>\n\t\t<\/div>\n\t<\/li>\n\t\t<li class=\"m-0\" data-wp-context='{\"id\":\"accordion-content-6\"}' data-wp-init=\"callbacks.init\">\n\t\t<div class=\"accordion-header\">\n\t\t\t<button\n\t\t\t\taria-controls=\"accordion-content-6\"\n\t\t\t\tclass=\"btn btn-collapse\"\n\t\t\t\tdata-wp-bind--aria-expanded=\"state.isExpanded\"\n\t\t\t\tdata-wp-on--click=\"actions.onClick\"\n\t\t\t\tid=\"accordion-button-5\"\n\t\t\t\ttype=\"button\"\n\t\t\t>\n\t\t\t\tResources\t\t\t<\/button>\n\t\t<\/div>\n\t\t<div\n\t\t\taria-labelledby=\"accordion-button-5\"\n\t\t\tclass=\"msr-accordion__content\"\n\t\t\tdata-wp-bind--inert=\"!state.isExpanded\"\n\t\t\tdata-wp-run=\"callbacks.run\"\n\t\t\tid=\"accordion-content-6\"\n\t\t>\n\t\t\t<div class=\"msr-accordion__body\">\n\t\t\t\t<h5>Just Press Play Resources<\/h5>\n<ul>\n<li><a href=\"https:\/\/www.microsoft.com\/en-us\/research\/project\/just-press-play\/\">Just Press Play at Microsoft Research<\/a><\/li>\n<li><a class=\"msr-external-link glyph-append glyph-append-open-in-new-tab glyph-append-xsmall\" rel=\"noopener noreferrer\" target=\"_blank\" href=\"http:\/\/play.rit.edu\/\">Just Press Play website<span class=\"sr-only\"> (opens in new tab)<\/span><\/a><\/li>\n<li><a class=\"msr-external-link glyph-append glyph-append-open-in-new-tab glyph-append-xsmall\" rel=\"noopener noreferrer\" target=\"_blank\" href=\"http:\/\/thinkplay.rit.edu\/\">Development blog<span class=\"sr-only\"> (opens in new tab)<\/span><\/a><\/li>\n<li><a class=\"msr-external-link glyph-append glyph-append-open-in-new-tab glyph-append-xsmall\" rel=\"noopener noreferrer\" target=\"_blank\" href=\"http:\/\/igm.rit.edu\/\">RIT School of Interactive Games and Media<span class=\"sr-only\"> (opens in new tab)<\/span><\/a><\/li>\n<\/ul>\n<h5>Learn More<\/h5>\n<ul>\n<li><a class=\"msr-external-link glyph-append glyph-append-open-in-new-tab glyph-append-xsmall\" rel=\"noopener noreferrer\" target=\"_blank\" href=\"http:\/\/blogs.msdn.com\/b\/msr_er\/archive\/2011\/11\/21https:\/\/www.microsoft.com\/en-us\/research\/?post_type=msr-project&p=171140nlocking-academic-success-with-frame-games-for-learning.aspx\">Unlocking Academic Success with Frame Games for Learning<span class=\"sr-only\"> (opens in new tab)<\/span><\/a><\/li>\n<li><a class=\"msr-external-link glyph-append glyph-append-open-in-new-tab glyph-append-xsmall\" rel=\"noopener noreferrer\" href=\"http:\/\/www.hideandseek.net\/cant-play-wont-play\/\" target=\"_blank\">Can\u2019t play, won\u2019t play. Hide&Seek \u2013 Inventing new kinds of play<span class=\"sr-only\"> (opens in new tab)<\/span><\/a><\/li>\n<li><a class=\"msr-external-link glyph-append glyph-append-open-in-new-tab glyph-append-xsmall\" rel=\"noopener noreferrer\" href=\"http:\/\/www.slideshare.net\/dings\/pawned-gamification-and-its-discontents\" target=\"_blank\">Pawned. Gamification and Its Discontents<span class=\"sr-only\"> (opens in new tab)<\/span><\/a><\/li>\n<li>Games for Learning Institute<\/li>\n<\/ul>\n<h5>More Videos<\/h5>\n<ul>\n<li>Student Achievement System video<\/li>\n<li><a class=\"msr-external-link glyph-append glyph-append-open-in-new-tab glyph-append-xsmall\" rel=\"noopener noreferrer\" target=\"_blank\" href=\"http:\/\/www.youtube.com\/watch?v=xjK1dQHmzss&feature=colike\">Just Press Play Introduction Video<span class=\"sr-only\"> (opens in new tab)<\/span><\/a><\/li>\n<\/ul>\n\t\t\t<\/div>\n\t\t<\/div>\n\t<\/li>\n\t\t\t\t\t\t<\/ul>\n\t<\/div>\n\t\n","protected":false},"excerpt":{"rendered":"<p>Supporting collaborations between major research institutions and Microsoft Research Connections, this program intends to build the foundations for a unified game layer for education. By instrumenting our everyday experiences, we can transform them into gameful experiences and, by doing so, provide the inputs for entirely new capabilities such as eportfolios, adaptive learning, and project-based learning. [&hellip;]<\/p>\n","protected":false},"featured_media":0,"template":"","meta":{"msr-url-field":"","msr-podcast-episode":"","msrModifiedDate":"","msrModifiedDateEnabled":false,"ep_exclude_from_search":false,"_classifai_error":"","footnotes":""},"research-area":[13559],"msr-locale":[268875],"msr-impact-theme":[],"msr-pillar":[],"class_list":["post-170742","msr-project","type-msr-project","status-publish","hentry","msr-research-area-social-sciences","msr-locale-en_us","msr-archive-status-active"],"msr_project_start":"2011-08-31","related-publications":[],"related-downloads":[],"related-videos":[185317,185960,187069],"related-groups":[],"related-events":[],"related-opportunities":[],"related-posts":[],"related-articles":[],"tab-content":[],"slides":[],"related-researchers":[],"msr_research_lab":[],"msr_impact_theme":[],"_links":{"self":[{"href":"https:\/\/www.microsoft.com\/en-us\/research\/wp-json\/wp\/v2\/msr-project\/170742","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.microsoft.com\/en-us\/research\/wp-json\/wp\/v2\/msr-project"}],"about":[{"href":"https:\/\/www.microsoft.com\/en-us\/research\/wp-json\/wp\/v2\/types\/msr-project"}],"version-history":[{"count":2,"href":"https:\/\/www.microsoft.com\/en-us\/research\/wp-json\/wp\/v2\/msr-project\/170742\/revisions"}],"predecessor-version":[{"id":392177,"href":"https:\/\/www.microsoft.com\/en-us\/research\/wp-json\/wp\/v2\/msr-project\/170742\/revisions\/392177"}],"wp:attachment":[{"href":"https:\/\/www.microsoft.com\/en-us\/research\/wp-json\/wp\/v2\/media?parent=170742"}],"wp:term":[{"taxonomy":"msr-research-area","embeddable":true,"href":"https:\/\/www.microsoft.com\/en-us\/research\/wp-json\/wp\/v2\/research-area?post=170742"},{"taxonomy":"msr-locale","embeddable":true,"href":"https:\/\/www.microsoft.com\/en-us\/research\/wp-json\/wp\/v2\/msr-locale?post=170742"},{"taxonomy":"msr-impact-theme","embeddable":true,"href":"https:\/\/www.microsoft.com\/en-us\/research\/wp-json\/wp\/v2\/msr-impact-theme?post=170742"},{"taxonomy":"msr-pillar","embeddable":true,"href":"https:\/\/www.microsoft.com\/en-us\/research\/wp-json\/wp\/v2\/msr-pillar?post=170742"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}