{"id":171078,"date":"2013-01-04T11:48:49","date_gmt":"2013-01-04T11:48:49","guid":{"rendered":"https:\/\/www.microsoft.com\/en-us\/research\/project\/illumiroom-peripheral-projected-illusions-for-interactive-experiences\/"},"modified":"2021-03-15T15:00:30","modified_gmt":"2021-03-15T22:00:30","slug":"illumiroom-peripheral-projected-illusions-for-interactive-experiences","status":"publish","type":"msr-project","link":"https:\/\/www.microsoft.com\/en-us\/research\/project\/illumiroom-peripheral-projected-illusions-for-interactive-experiences\/","title":{"rendered":"IllumiRoom: Peripheral Projected Illusions for Interactive Experiences (2013)"},"content":{"rendered":"<p class=\"asset-content\"><img loading=\"lazy\" decoding=\"async\" class=\"alignleft\" src=\"https:\/\/www.microsoft.com\/en-us\/research\/wp-content\/uploads\/2016\/02\/illumiroom-peripheral-projected-illusions-for-interactive-experiences-3.png\" alt=\"\" width=\"296\" height=\"290\" \/>IllumiRoom is a proof-of-concept system from Microsoft Research. It augments the area surrounding a television screen with projected visualizations to enhance the traditional living room entertainment experience.<\/p>\n<p><!-- .asset-content --><\/p>\n<div id=\"en-usprojectsillumiroomdefault\" class=\"page-content\"><\/div>\n<div id=\"en-usprojectsillumiroomdefault\" class=\"page-content\">\n<p>&nbsp;<\/p>\n<p>&nbsp;<\/p>\n<\/div>\n<p>&nbsp;<\/p>\n<p>&nbsp;<\/p>\n<div id=\"en-usprojectsillumiroomdefault\" class=\"page-content\">\n<ul>\n<li>Read the CHI 2013 Best-Paper:<br \/>\n<a href=\"https:\/\/www.microsoft.com\/en-us\/research\/publication\/illumiroom-peripheral-projected-illusions-for-interactive-experiences\/\" target=\"_new\" rel=\"noopener noreferrer\"><em>IllumiRoom: Peripheral Projected Illusions for Interactive Experiences<\/em><\/a> (7.6 MB .pdf)<\/li>\n<\/ul>\n<\/div>\n<div id=\"en-usprojectsillumiroomdefault\" class=\"page-content\">\n<p>IllumiRoom uses a Kinect for Windows camera and a projector to blur the lines between on-screen content and the environment we live in allowing us to combine our virtual and physical worlds.\u00a0For example, our system can change the appearance of the room, induce apparent motion, extend the field of view, and enable entirely new game experiences.<\/p>\n<p>Our\u00a0system uses the appearance and the geometry of the room (captured by Kinect) to adapt the projected visuals in real-time without any need to custom pre-process the graphics. What you see in the videos below has been captured live and is not the result of any special effects added in post production.<\/p>\n<\/div>\n<div id=\"en-usprojectsillumiroomdefault\" class=\"page-content\">\n<p><span id=\"8f14665d-1b7e-4559-ac6a-ecd3df793d29\" class=\"ImageBlock fn\"><img decoding=\"async\" id=\"Image8f14665d-1b7e-4559-ac6a-ecd3df793d29\" src=\"https:\/\/www.microsoft.com\/en-us\/research\/wp-content\/uploads\/2016\/02\/illumiroom-illumiroom_450.png\" alt=\"\" \/><span id=\"ImageCaption8f14665d-1b7e-4559-ac6a-ecd3df793d29\" class=\"ImageCaptionCoreCss ImageCaption\"><\/span><\/span><\/p>\n<p><iframe loading=\"lazy\" title=\"IllumiRoom Projects Images Beyond Your TV for an Immersive Gaming Experience\" width=\"500\" height=\"281\" src=\"https:\/\/www.youtube-nocookie.com\/embed\/re1EatGRV0w?feature=oembed&rel=0\" frameborder=\"0\" allow=\"accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share\" referrerpolicy=\"strict-origin-when-cross-origin\" allowfullscreen><\/iframe><\/p>\n<p><iframe loading=\"lazy\" title=\"IllumiRoom\" width=\"500\" height=\"281\" src=\"https:\/\/www.youtube-nocookie.com\/embed\/aA5dNoangbo?feature=oembed&rel=0\" frameborder=\"0\" allow=\"accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share\" referrerpolicy=\"strict-origin-when-cross-origin\" allowfullscreen><\/iframe><\/p>\n<ul>\n<li><a class=\"msr-external-link glyph-append glyph-append-open-in-new-tab glyph-append-xsmall\" href=\"http:\/\/www.brettrjones.com\/\/illumiroom#more-464\" target=\"_blank\" rel=\"noopener noreferrer\">See more IllumiRoom images (including high-res)<span class=\"sr-only\"> (opens in new tab)<\/span><\/a><\/li>\n<\/ul>\n<\/div>\n","protected":false},"excerpt":{"rendered":"<p>IllumiRoom is a proof-of-concept system from Microsoft Research. It augments the area surrounding a television screen with projected visualizations to enhance the traditional living room entertainment experience. &nbsp; &nbsp; &nbsp; &nbsp; Read the CHI 2013 Best-Paper: IllumiRoom: Peripheral Projected Illusions for Interactive Experiences (7.6 MB .pdf) IllumiRoom uses a Kinect for Windows camera and a [&hellip;]<\/p>\n","protected":false},"featured_media":0,"template":"","meta":{"msr-url-field":"","msr-podcast-episode":"","msrModifiedDate":"","msrModifiedDateEnabled":false,"ep_exclude_from_search":false,"_classifai_error":"","footnotes":""},"research-area":[13551,13554],"msr-locale":[268875],"msr-impact-theme":[],"msr-pillar":[],"class_list":["post-171078","msr-project","type-msr-project","status-publish","hentry","msr-research-area-graphics-and-multimedia","msr-research-area-human-computer-interaction","msr-locale-en_us","msr-archive-status-active"],"msr_project_start":"2013-01-04","related-publications":[164430,164682,168382,168383,168386,238036],"related-downloads":[],"related-videos":[188864,188866],"related-groups":[],"related-events":[],"related-opportunities":[],"related-posts":[300860],"related-articles":[],"tab-content":[],"slides":[],"related-researchers":[{"type":"user_nicename","display_name":"Andy Wilson","user_id":31159,"people_section":"Group 1","alias":"awilson"}],"msr_research_lab":[199565],"msr_impact_theme":[],"_links":{"self":[{"href":"https:\/\/www.microsoft.com\/en-us\/research\/wp-json\/wp\/v2\/msr-project\/171078","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.microsoft.com\/en-us\/research\/wp-json\/wp\/v2\/msr-project"}],"about":[{"href":"https:\/\/www.microsoft.com\/en-us\/research\/wp-json\/wp\/v2\/types\/msr-project"}],"version-history":[{"count":3,"href":"https:\/\/www.microsoft.com\/en-us\/research\/wp-json\/wp\/v2\/msr-project\/171078\/revisions"}],"predecessor-version":[{"id":733903,"href":"https:\/\/www.microsoft.com\/en-us\/research\/wp-json\/wp\/v2\/msr-project\/171078\/revisions\/733903"}],"wp:attachment":[{"href":"https:\/\/www.microsoft.com\/en-us\/research\/wp-json\/wp\/v2\/media?parent=171078"}],"wp:term":[{"taxonomy":"msr-research-area","embeddable":true,"href":"https:\/\/www.microsoft.com\/en-us\/research\/wp-json\/wp\/v2\/research-area?post=171078"},{"taxonomy":"msr-locale","embeddable":true,"href":"https:\/\/www.microsoft.com\/en-us\/research\/wp-json\/wp\/v2\/msr-locale?post=171078"},{"taxonomy":"msr-impact-theme","embeddable":true,"href":"https:\/\/www.microsoft.com\/en-us\/research\/wp-json\/wp\/v2\/msr-impact-theme?post=171078"},{"taxonomy":"msr-pillar","embeddable":true,"href":"https:\/\/www.microsoft.com\/en-us\/research\/wp-json\/wp\/v2\/msr-pillar?post=171078"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}