{"id":326090,"date":"2016-11-28T10:05:34","date_gmt":"2016-11-28T18:05:34","guid":{"rendered":"https:\/\/www.microsoft.com\/en-us\/research\/?post_type=msr-project&#038;p=326090"},"modified":"2021-05-09T12:02:09","modified_gmt":"2021-05-09T19:02:09","slug":"always-available-mobile-interfaces","status":"publish","type":"msr-project","link":"https:\/\/www.microsoft.com\/en-us\/research\/project\/always-available-mobile-interfaces\/","title":{"rendered":"Always-Available Mobile Interfaces"},"content":{"rendered":"<p>We have continually evolved computing to not only be more efficient, but also more accessible, more of the time (and place), and to more people. We have progressed from batch computing with punch cards, to interactive command line systems, to mouse-based graphical user interfaces, and more recently to mobile computing. Each of these paradigm shifts has drastically changed the way we use technology for work and life, often in unpredictable and profound ways.<\/p>\n<p>With the latest move to mobile computing, we now carry devices with significant computational power and capabilities on our bodies. However, their small size typically leads to limited interaction space (diminutive screens, buttons, and jog wheels) and consequently diminishes their usability and functionality. This presents a challenge and an opportunity for developing interaction modalities that will open the door for novel uses of computing.<\/p>\n<p>Our work addresses these challenges by appropriating both the human body and the surrounding environment as interaction canvases. We achieve this by leveraging sensors used in medical contexts, and by applying signal processing and machine learning techniques that extract data about gesture and human behavior from those sensors.<\/p>\n<h2>Projects<\/h2>\n<table border=\"0\" cellspacing=\"0\" cellpadding=\"0\">\n<tbody>\n<tr>\n<td style=\"vertical-align: middle;width: 150px;padding-right: 15px\"><a class=\"msr-external-link glyph-append glyph-append-open-in-new-tab glyph-append-xsmall\" rel=\"noopener noreferrer\" target=\"_blank\" href=\"http:\/\/research.microsoft.com\/en-us\/um\/redmond\/groups\/cue\/workout\"><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-medium wp-image-327824\" src=\"https:\/\/www.microsoft.com\/en-us\/research\/wp-content\/uploads\/2016\/11\/workout_ss_150.jpg\" alt=\"workout_ss_150\" width=\"150\" height=\"74\" \/><span class=\"sr-only\"> (opens in new tab)<\/span><\/a><\/td>\n<td valign=\"middle\">\n<p class=\"projecttitle\" style=\"font-weight: bold;font-size: 90%;margin-bottom: 0px\">Workout: Automatic Exercise Analysis<\/p>\n<p class=\"projectdescription\" style=\"margin-top: 0px;font-size: 90%\">Although numerous devices exist to track and share exercise routines based on running and walking, these devices offer limited functionality for strength-training exercises. We introduce a system for automatically tracking repetitive exercises \u2014 such as weight training and calisthenics \u2014 via an arm-worn inertial sensor, with no user-specific training and no intervention during a workout.<\/p>\n<\/td>\n<\/tr>\n<tr>\n<td style=\"vertical-align: middle;width: 150px;padding-right: 15px\"><a class=\"msr-external-link glyph-append glyph-append-open-in-new-tab glyph-append-xsmall\" rel=\"noopener noreferrer\" target=\"_blank\" href=\"http:\/\/research.microsoft.com\/en-us\/um\/redmond\/groups\/cue\/AirWave\"><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-medium wp-image-327821\" src=\"https:\/\/www.microsoft.com\/en-us\/research\/wp-content\/uploads\/2016\/11\/vortex_thumb.jpg\" alt=\"vortex_thumb\" width=\"150\" height=\"95\" \/><span class=\"sr-only\"> (opens in new tab)<\/span><\/a><\/td>\n<td valign=\"middle\">\n<p class=\"projecttitle\" style=\"font-weight: bold;font-size: 90%;margin-bottom: 0px\">AirWave:<br \/>\nNon-Contact Haptic Feedback Using Air Vortex Rings<\/p>\n<p class=\"projectdescription\" style=\"margin-top: 0px;font-size: 90%\">We explore the use of air vortex rings to enable at-a-distance haptics. Unlike standard jets of air, which are turbulent and dissipate quickly, vortex rings can be focused to travel several meters and impart perceptible feedback.<\/p>\n<\/td>\n<\/tr>\n<tr>\n<td style=\"vertical-align: middle;width: 150px;padding-right: 15px\"><a class=\"msr-external-link glyph-append glyph-append-open-in-new-tab glyph-append-xsmall\" rel=\"noopener noreferrer\" target=\"_blank\" href=\"http:\/\/research.microsoft.com\/en-us\/um\/redmond\/groups\/cue\/phoneprioception\"><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-medium wp-image-327809\" src=\"https:\/\/www.microsoft.com\/en-us\/research\/wp-content\/uploads\/2016\/11\/Phoneprioception.png\" alt=\"phoneprioception\" width=\"150\" height=\"130\" \/><span class=\"sr-only\"> (opens in new tab)<\/span><\/a><\/td>\n<td valign=\"middle\">\n<p class=\"projecttitle\" style=\"font-weight: bold;font-size: 90%;margin-bottom: 0px\">Phoneprioception:<br \/>\nEnabling Mobile Phones to Infer Where They Are Kept<\/p>\n<p class=\"projectdescription\" style=\"margin-top: 0px;font-size: 90%\">We collected data from 693 participants to understand where people keep their phone in different contexts and why. Using this data, we identified three placement personas: Single Place Pat, Consistent Casey, and All-over Alex. We also built prototypes employing capacitive, multispectral, and accelerometer sensing to infer phone placements automatically.<\/p>\n<\/td>\n<\/tr>\n<tr>\n<td style=\"vertical-align: middle;width: 150px;padding-right: 15px\"><a class=\"msr-external-link glyph-append glyph-append-open-in-new-tab glyph-append-xsmall\" rel=\"noopener noreferrer\" target=\"_blank\" href=\"http:\/\/research.microsoft.com\/en-us\/um\/redmond\/groups\/cue\/soundwave\"><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-medium wp-image-327818\" src=\"https:\/\/www.microsoft.com\/en-us\/research\/wp-content\/uploads\/2016\/11\/SoundWaveThumb150wDesat.png\" alt=\"soundwavethumb150wdesat\" width=\"150\" height=\"119\" \/><span class=\"sr-only\"> (opens in new tab)<\/span><\/a><\/td>\n<td valign=\"middle\">\n<p class=\"projecttitle\" style=\"font-weight: bold;font-size: 90%;margin-bottom: 0px\">SoundWave:<br \/>\nUsing the Doppler Effect to Sense Gestures<\/p>\n<p class=\"projectdescription\" style=\"margin-top: 0px;font-size: 90%\">We present SoundWave, a technique that leverages commodity speakers and microphones to sense in-air gestures. We generate an inaudible tone, which gets frequency-shifted when it reflects off of moving objects; we measure this shift with the microphone to infer various gestures.<\/p>\n<\/td>\n<\/tr>\n<tr>\n<td style=\"vertical-align: middle;width: 150px;padding-right: 15px\"><a class=\"msr-external-link glyph-append glyph-append-open-in-new-tab glyph-append-xsmall\" rel=\"noopener noreferrer\" target=\"_blank\" href=\"http:\/\/research.microsoft.com\/en-us\/um\/redmond\/groups\/cue\/humantenna\"><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-full wp-image-327803\" src=\"https:\/\/www.microsoft.com\/en-us\/research\/wp-content\/uploads\/2016\/11\/Humantennav2Thumb150w.png\" alt=\"humantennav2thumb150w\" width=\"150\" height=\"110\" srcset=\"https:\/\/www.microsoft.com\/en-us\/research\/wp-content\/uploads\/2016\/11\/Humantennav2Thumb150w.png 150w, https:\/\/www.microsoft.com\/en-us\/research\/wp-content\/uploads\/2016\/11\/Humantennav2Thumb150w-80x60.png 80w\" sizes=\"auto, (max-width: 150px) 100vw, 150px\" \/><span class=\"sr-only\"> (opens in new tab)<\/span><\/a><\/td>\n<td valign=\"middle\">\n<p class=\"projecttitle\" style=\"font-weight: bold;font-size: 90%;margin-bottom: 0px\">HumAntenna:<br \/>\nSensing Gestures Using the Body as an Antenna<\/p>\n<p class=\"projectdescription\" style=\"margin-top: 0px;font-size: 90%\">Home environments frequently offer a signal that is unique to locations and objects within the home: electromagnetic noise. In this work, we use the body as a receiving antenna and leverage this noise for gestural interaction.<\/p>\n<\/td>\n<\/tr>\n<tr>\n<td style=\"vertical-align: middle;width: 150px;padding-right: 15px\"><a class=\"msr-external-link glyph-append glyph-append-open-in-new-tab glyph-append-xsmall\" rel=\"noopener noreferrer\" target=\"_blank\" href=\"http:\/\/research.microsoft.com\/en-us\/um\/redmond\/groups\/cue\/publications\/SaponasPocketTouchUIST2012.pdf\"><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-medium wp-image-327812\" src=\"https:\/\/www.microsoft.com\/en-us\/research\/wp-content\/uploads\/2016\/11\/pocketTouch150wDesat.jpg\" alt=\"pockettouch150wdesat\" width=\"150\" height=\"95\" \/><span class=\"sr-only\"> (opens in new tab)<\/span><\/a><\/td>\n<td valign=\"middle\">\n<p class=\"projecttitle\" style=\"font-weight: bold;font-size: 90%;margin-bottom: 0px\">PocketTouch<\/p>\n<p class=\"projectdescription\" style=\"margin-top: 0px;font-size: 90%\">PocketTouch utilizes capacitive sensing to detect finger-strokes through fabric (e.g., while your phone is still in your pocket).<\/p>\n<\/td>\n<\/tr>\n<tr>\n<td style=\"vertical-align: middle;width: 150px;padding-right: 15px\"><a class=\"msr-external-link glyph-append glyph-append-open-in-new-tab glyph-append-xsmall\" rel=\"noopener noreferrer\" target=\"_blank\" href=\"http:\/\/research.microsoft.com\/en-us\/um\/redmond\/groups\/cue\/MuCI\"><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-medium wp-image-327806\" src=\"https:\/\/www.microsoft.com\/en-us\/research\/wp-content\/uploads\/2016\/11\/muci.jpg\" alt=\"muci\" width=\"150\" height=\"105\" \/><span class=\"sr-only\"> (opens in new tab)<\/span><\/a><\/td>\n<td valign=\"middle\">\n<p class=\"projecttitle\" style=\"font-weight: bold;font-size: 90%;margin-bottom: 0px\">Muscle-Computer Interfaces<\/p>\n<p class=\"projectdescription\" style=\"margin-top: 0px;font-size: 90%\">Muscle-computer interfaces directly sense and decode human muscular activity rather than relying on physical actuation or perceptible user actions. We believe that this is the first step towards tapping into the vast amount of information contained within the human physiology.<\/p>\n<\/td>\n<\/tr>\n<tr>\n<td style=\"vertical-align: middle;width: 150px;padding-right: 15px\"><a class=\"msr-external-link glyph-append glyph-append-open-in-new-tab glyph-append-xsmall\" rel=\"noopener noreferrer\" target=\"_blank\" href=\"http:\/\/research.microsoft.com\/en-us\/um\/redmond\/groups\/cue\/skinput\"><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-medium wp-image-327815\" src=\"https:\/\/www.microsoft.com\/en-us\/research\/wp-content\/uploads\/2016\/11\/skinputthumb150Desat.jpg\" alt=\"skinputthumb150desat\" width=\"150\" height=\"99\" \/><span class=\"sr-only\"> (opens in new tab)<\/span><\/a><\/td>\n<td valign=\"middle\">\n<p class=\"projecttitle\" style=\"font-weight: bold;font-size: 90%;margin-bottom: 0px\">Skinput: Bioacoustic Sensing for Input<\/p>\n<p class=\"projectdescription\" style=\"margin-top: 0px;font-size: 90%\">We present <i>Skinput<\/i>, a technology that appropriates the human body for acoustic transmission, allowing the skin to be used as an input surface. In particular, we resolve the location of finger taps on the arm and hand by analyzing mechanical vibrations that propagate through the body.<\/p>\n<\/td>\n<\/tr>\n<\/tbody>\n<\/table>\n<h2>Video<\/h2>\n<p><iframe loading=\"lazy\" title=\"Workout: Automatic Exercise Analysis\" width=\"500\" height=\"281\" src=\"https:\/\/www.youtube-nocookie.com\/embed\/zs1Xwaaf350?feature=oembed&rel=0\" frameborder=\"0\" allow=\"accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share\" referrerpolicy=\"strict-origin-when-cross-origin\" allowfullscreen><\/iframe><\/p>\n<p><a class=\"msr-external-link glyph-append glyph-append-open-in-new-tab glyph-append-xsmall\" rel=\"noopener noreferrer\" target=\"_blank\" href=\"https:\/\/www.youtube.com\/watch?v=pktVSTwC8qo\">https:\/\/www.youtube.com\/watch?v=pktVSTwC8qo<span class=\"sr-only\"> (opens in new tab)<\/span><\/a><\/p>\n<p><iframe loading=\"lazy\" title=\"Skinput: Appropriating the Body as an Input Surface (CHI 2010)\" width=\"500\" height=\"375\" src=\"https:\/\/www.youtube-nocookie.com\/embed\/g3XPUdW9Ryg?feature=oembed&rel=0\" frameborder=\"0\" allow=\"accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share\" referrerpolicy=\"strict-origin-when-cross-origin\" allowfullscreen><\/iframe><\/p>\n<p><a class=\"msr-external-link glyph-append glyph-append-open-in-new-tab glyph-append-xsmall\" rel=\"noopener noreferrer\" target=\"_blank\" href=\"https:\/\/www.youtube.com\/watch?v=0phjl804onU\">https:\/\/www.youtube.com\/watch?v=0phjl804onU<span class=\"sr-only\"> (opens in new tab)<\/span><\/a><\/p>\n<p><iframe loading=\"lazy\" title=\"SoundWave: Using the Doppler Effect to Sense Gestures\" width=\"500\" height=\"281\" src=\"https:\/\/www.youtube-nocookie.com\/embed\/wK_u8-UQmOs?feature=oembed&rel=0\" frameborder=\"0\" allow=\"accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share\" referrerpolicy=\"strict-origin-when-cross-origin\" allowfullscreen><\/iframe><\/p>\n<p><iframe loading=\"lazy\" title=\"Humantenna: Using the Body as an Antenna for Real-Time Whole-Body Interaction\" width=\"500\" height=\"375\" src=\"https:\/\/www.youtube-nocookie.com\/embed\/7lRnm2oFGdc?feature=oembed&rel=0\" frameborder=\"0\" allow=\"accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share\" referrerpolicy=\"strict-origin-when-cross-origin\" allowfullscreen><\/iframe><\/p>\n","protected":false},"excerpt":{"rendered":"<p>We have continually evolved computing to not only be more efficient, but also more accessible, more of the time (and place), and to more people. We have progressed from batch computing with punch cards, to interactive command line systems, to mouse-based graphical user interfaces, and more recently to mobile computing. Each of these paradigm shifts [&hellip;]<\/p>\n","protected":false},"featured_media":0,"template":"","meta":{"msr-url-field":"","msr-podcast-episode":"","msrModifiedDate":"","msrModifiedDateEnabled":false,"ep_exclude_from_search":false,"_classifai_error":"","footnotes":""},"research-area":[13556,13552,13554],"msr-locale":[268875],"msr-impact-theme":[],"msr-pillar":[],"class_list":["post-326090","msr-project","type-msr-project","status-publish","hentry","msr-research-area-artificial-intelligence","msr-research-area-hardware-devices","msr-research-area-human-computer-interaction","msr-locale-en_us","msr-archive-status-active"],"msr_project_start":"","related-publications":[145403,164636,317684,317699,317708,317726,317741,317792,317807,317840,318032,318047,318080],"related-downloads":[],"related-videos":[326093,327500],"related-groups":[],"related-events":[],"related-opportunities":[],"related-posts":[],"related-articles":[],"tab-content":[{"id":0,"name":"Press","content":"<p class=\"pubheader\" style=\"font-weight:bold;margin-top:20px;margin-bottom:5px\">2012<\/p>\r\n\r\n<p class=\"presstitle\" style=\"margin-top:0px;margin-bottom:0px\"><a href=\"http:\/\/money.cnn.com\/2012\/08\/07\/technology\/microsoft-soundwave\/\">Control your laptop with a wave of your hand<\/a><\/p><p class=\"presscitation\" style=\"margin-top:0px;margin-bottom:5px\">CNN Money, 7 August 2012<\/p>\r\n\r\n<p class=\"presstitle\" style=\"margin-top:0px;margin-bottom:0px\"><a href=\"http:\/\/www.popularmechanics.com\/technology\/gadgets\/home-theater\/next-up-in-kinect-style-motion-sensing-ultrasound-9118795?click=pm_latest\">Next Up in Kinect-Style Motion Sensing: Ultrasound?<\/a><\/p><p class=\"presscitation\" style=\"margin-top:0px;margin-bottom:5px\">Popular Mechanics, 25 May 2012<\/p>\r\n\r\n<p class=\"presstitle\" style=\"margin-top:0px;margin-bottom:0px\"><a href=\"http:\/\/www.itworld.com\/it-consumerization\/275406\/microsoft-turns-jazz-hands-gesture-commands-using-sound-waves\">Microsoft Turns Jazz Hands Into Gesture Commands Using Sound Waves<\/a><\/p><p class=\"presscitation\" style=\"margin-top:0px;margin-bottom:5px\">IT World, 10 May 2012<\/p>\r\n\r\n<p class=\"presstitle\" style=\"margin-top:0px;margin-bottom:0px\"><a href=\"http:\/\/www.youtube.com\/watch?v=em-nvzxzC68&amp;feature=BFa&amp;list=UU7iialY1qmmcyFWilHAEVpA\">Microsoft Research Projects Offer New Takes on Gesture Sensing<\/a><\/p><p class=\"presscitation\" style=\"margin-top:0px;margin-bottom:5px\">IDG News Service, 9 May 2012<\/p>\r\n\r\n<p class=\"presstitle\" style=\"margin-top:0px;margin-bottom:0px\"><a href=\"http:\/\/www.newscientist.com\/article\/mg21428645.500-beyond-kinect-gestural-computer-spells-keyboard-death.html?\">Beyond Kinect: Gestural Computer Spells Keyboard Death<\/a><\/p><p class=\"presscitation\" style=\"margin-top:0px;margin-bottom:5px\">New Scientist, 9 May 2012<\/p>\r\n\r\n<p class=\"presstitle\" style=\"margin-top:0px;margin-bottom:0px\"><a href=\"http:\/\/www.pcworld.com\/article\/255310\/gesture_sensing_alternatives_use_radio_interference_doppler_effect.html\">Gesture Sensing Alternatives Use Radio Interference, Doppler Effect<\/a><\/p><p class=\"presscitation\" style=\"margin-top:0px;margin-bottom:5px\">PC World, 9 May 2012<\/p>\r\n\r\n<p class=\"presstitle\" style=\"margin-top:0px;margin-bottom:0px\"><a href=\"http:\/\/news.discovery.com\/tech\/soundwave-gesture-control-120509.html#mkcpgn=rssnws1\">Laptop Uses Sound for Gesture Control<\/a><\/p><p class=\"presscitation\" style=\"margin-top:0px;margin-bottom:5px\">Discovery News, 9 May 2012<\/p>\r\n\r\n<p class=\"presstitle\" style=\"margin-top:0px;margin-bottom:0px\"><a href=\"http:\/\/www.pcmag.com\/article2\/0,2817,2404093,00.asp\">Cool Microsoft Research Takes Kinect To Another Level<\/a><\/p><p class=\"presscitation\" style=\"margin-top:0px;margin-bottom:5px\">PC Magazine, 7 May 2012<\/p>\r\n\r\n<p class=\"presstitle\" style=\"margin-top:0px;margin-bottom:0px\"><a href=\"http:\/\/www.technologyreview.com\/web\/40368\/?p1=A1\">Gesture Control System Uses Sound Alone<\/a><\/p><p class=\"presscitation\" style=\"margin-top:0px;margin-bottom:5px\">Technology Review, 7 May 2012<\/p>\r\n\r\n<p class=\"presstitle\" style=\"margin-top:0px;margin-bottom:0px\"><a href=\"http:\/\/www.nytimes.com\/2012\/02\/12\/business\/texting-without-looking-on-a-new-touch-screen.html?_r=4\">Here&rsquo;s Looking at You (but I&rsquo;m Still Texting)<\/a><\/p><p class=\"presscitation\" style=\"margin-top:0px;margin-bottom:5px\">New York Times, 11 Feb 2012<\/p>\r\n\r\n<p class=\"presstitle\" style=\"margin-top:0px;margin-bottom:0px\"><a href=\"http:\/\/www.technologyreview.com\/article\/39280\/?p1=Mag_story1\">Stealth Texting<\/a><\/p><p class=\"presscitation\" style=\"margin-top:0px;margin-bottom:5px\">Technology Review, 1 Jan 2012<\/p>\r\n\r\n<p class=\"presstitle\" style=\"margin-top:0px;margin-bottom:0px\"><a href=\"http:\/\/www.pcworld.com\/article\/247164\/10_tech_research_projects_to_watch.html\">10 Tech Research Projects to Watch (featuring PocketTouch)<\/a><\/p><p class=\"presscitation\" style=\"margin-top:0px;margin-bottom:5px\">PC World, 3 Jan 2012<\/p>\r\n\r\n<p class=\"pubheader\" style=\"font-weight:bold;margin-top:20px;margin-bottom:5px\">2011<\/p>\r\n\r\n<p class=\"presstitle\" style=\"margin-top:0px;margin-bottom:0px\"><a href=\"http:\/\/news.discovery.com\/tech\/human-antenna-electromagnetic-interference-110512.html\">How to Make a Human Antenna<\/a> (<a href=\"http:\/\/abcnews.go.com\/Technology\/make-human-antenna\/story?id=13600329\">at ABC News<\/a>) (<a href=\"http:\/\/www.msnbc.msn.com\/id\/43009449\">at MSNBC<\/a>)<\/p><p class=\"presscitation\" style=\"margin-top:0px;margin-bottom:5px\">Discovery News, 12 May 2011<\/p>\r\n\r\n<p class=\"presstitle\" style=\"margin-top:0px;margin-bottom:0px\"><a href=\"http:\/\/www.newscientist.com\/blogs\/onepercent\/2011\/05\/jim-giles-contributor-vancouve.html\">Turn your entire home into a game controller<\/a><\/p><p class=\"presscitation\" style=\"margin-top:0px;margin-bottom:5px\">New Scientist, 10 May 2011<\/p>\r\n\r\n<p class=\"presstitle\" style=\"margin-top:0px;margin-bottom:0px\"><a href=\"http:\/\/www.technologyreview.com\/computing\/37514\/page1\/\">Talking to the Wall<\/a><\/p><p class=\"presscitation\" style=\"margin-top:0px;margin-bottom:5px\">Technology Review, 3 May 2011<\/p>\r\n\r\n<p class=\"pubheader\" style=\"font-weight:bold;margin-top:20px;margin-bottom:5px\">2010<\/p>\r\n\r\n<p class=\"presstitle\" style=\"margin-top:0px;margin-bottom:0px\"><a href=\"http:\/\/www.cnn.com\/2010\/TECH\/04\/19\/microsoft.skinput\/index.html?hpt=C2\">Microsoft&rsquo;s Skinput turns hands, arms into buttons<\/a><\/p><p class=\"presscitation\" style=\"margin-top:0px;margin-bottom:5px\">CNN, 19 April 2010<\/p>\r\n\r\n<p class=\"presstitle\" style=\"margin-top:0px;margin-bottom:0px\"><a href=\"http:\/\/www.pcworld.com\/article\/194136\/skinput_makes_the_entire_body_a_touch_interface.html\">Skinput Makes the Entire Body a Touch Interface<\/a><\/p><p class=\"presscitation\" style=\"margin-top:0px;margin-bottom:5px\">PC World, 13 April 2010<\/p>   \r\n\r\n<p class=\"presstitle\" style=\"margin-top:0px;margin-bottom:0px\"><a href=\"http:\/\/news.bbc.co.uk\/2\/hi\/technology\/8587486.stm\">Sensors turn skin into gadget control pad <\/a><\/p><p class=\"presscitation\" style=\"margin-top:0px;margin-bottom:5px\">BBC News, 26 March 2010<\/p>\r\n\r\n<p class=\"presstitle\" style=\"margin-top:0px;margin-bottom:0px\"><a href=\"http:\/\/www.newscientist.com\/article\/dn18591-body-acoustics-can-turn-your-arm-into-a-touchscreen.html\">Body acoustics can turn your arm into a touchscreen<\/a><\/p><p class=\"presscitation\" style=\"margin-top:0px;margin-bottom:5px\">New Scientist, 1 March 2010<\/p>\r\n\r\n<p class=\"presstitle\" style=\"margin-top:0px;margin-bottom:0px\"><a href=\"http:\/\/www.technewsdaily.com\/skinput-turns-your-body-into-touchscreen-interface-100303-0275\/\">&lsquo;Skinput&rsquo; Turns Your Body Into Touchscreen Interface<\/a><\/p><p class=\"presscitation\" style=\"margin-top:0px;margin-bottom:5px\">TechNews, 3 March 2010<\/p>\r\n\r\n<p class=\"presstitle\" style=\"margin-top:0px;margin-bottom:0px\"><a href=\"http:\/\/www.popsci.com\/gadgets\/article\/2010-03\/skinput-turns-your-skin-peripheral-input-device-youll-never-misplace\">Skinput Turns Any Bodily Surface Into a Touch Interface<\/a><\/p><p class=\"presscitation\" style=\"margin-top:0px;margin-bottom:5px\">Popular Science (popsci.com), 3 March 2010<\/p>\r\n\r\n<p class=\"presstitle\" style=\"margin-top:0px;margin-bottom:0px\"><a href=\"http:\/\/www.wired.com\/gadgetlab\/2010\/03\/skinput-turns-your-arm-into-a-touch-screen\/\">Skinput Turns Your Arm into a Touch-Screen<\/a><\/p><p class=\"presscitation\" style=\"margin-top:0px;margin-bottom:5px\">Wired, 3 March 2010<\/p>\r\n\r\n<p class=\"pubheader\" style=\"font-weight:bold;margin-top:20px;margin-bottom:5px\">2009<\/p>\r\n\r\n<p class=\"presstitle\" style=\"margin-top:0px;margin-bottom:0px\"><a href=\"http:\/\/www.popsci.com\/technology\/article\/2009-10\/muscle-based-interface-lets-you-literally-point-and-click-no-mouse-required\">Muscle-Based PC Interface Lets You Literally Point and Click, No Mouse Required<\/a><\/p><p class=\"presscitation\" style=\"margin-top:0px;margin-bottom:5px\">Popular Science (popsci.com), 29 October 2009<\/p>\r\n\r\n<p class=\"presstitle\" style=\"margin-top:0px;margin-bottom:0px\"><a href=\"http:\/\/www.technologyreview.com\/computing\/23813\/?a=f\">Muscle-Bound Computer Interface<\/a><\/p><p class=\"presscitation\" style=\"margin-top:0px;margin-bottom:5px\">MIT Technology Review, 28 October 2009<\/p>\r\n\r\n<p class=\"presstitle\" style=\"margin-top:0px;margin-bottom:0px\"><a href=\"http:\/\/www.forbes.com\/forbes\/2009\/0907\/technology-keyboard-hardware-internet-digital-tools.html\">The Quest for a Better Keyboard<\/a><\/p><p class=\"presscitation\" style=\"margin-top:0px;margin-bottom:5px\">Forbes Magazine, September 2009<\/p>\r\n\r\n<p class=\"pubheader\" style=\"font-weight:bold;margin-top:20px;margin-bottom:5px\">2008<\/p>\r\n\r\n<p class=\"presstitle\" style=\"margin-top:0px;margin-bottom:0px\"><a href=\"http:\/\/technology.newscientist.com\/article\/dn13770-hightech-armband-puts-your-fingers-in-control.html?DCMP=ILC-hmts&amp;nsref=news2_head_dn13770\">High-tech Armband Puts your Fingers in Control<\/a><\/p><p class=\"presscitation\" style=\"margin-top:0px;margin-bottom:5px\">The New Scientist, 24 April 2008<\/p>\r\n\r\n"}],"slides":[],"related-researchers":[{"type":"user_nicename","display_name":"Scott Saponas","user_id":33715,"people_section":"Group 1","alias":"ssaponas"},{"type":"user_nicename","display_name":"Gabe 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