{"id":444948,"date":"2017-11-30T12:09:20","date_gmt":"2017-11-30T20:09:20","guid":{"rendered":"https:\/\/www.microsoft.com\/en-us\/research\/?post_type=msr-project&#038;p=444948"},"modified":"2020-04-27T15:15:51","modified_gmt":"2020-04-27T22:15:51","slug":"instance","status":"publish","type":"msr-project","link":"https:\/\/www.microsoft.com\/en-us\/research\/project\/instance\/","title":{"rendered":"Instance"},"content":{"rendered":"\t\t\t<div class=\"ms-grid \">\n\t\t\t<div class=\"ms-row\">\n\t\t\t\t\t<div  class=\"l-col-16-24 center\" >\n\t\t<p>In 2013, the Microsoft Research Artist in Residence program hosted <a class=\"msr-external-link glyph-append glyph-append-open-in-new-tab glyph-append-xsmall\" href=\"http:\/\/jamesgeorge.org\/\" target=\"_blank\" rel=\"noopener noreferrer\">James George<span class=\"sr-only\"> (opens in new tab)<\/span><\/a> to foster collaborations and cross-fertilization of ideas between the academic research and artistic creative coding communities.<\/p><p><iframe loading=\"lazy\" src=\"https:\/\/www.youtube.com\/embed\/lUQO1QCd--k?rel=0\" width=\"800\" height=\"487\" frameborder=\"0\" align=\"left\" allowfullscreen=\"allowfullscreen\"><\/iframe><br style=\"clear: both;\" \/><\/p><p>One of George\u2019s ongoing goals is to find ways to interact more closely with the tools he and other artists use in the creative coding world. During his time at Microsoft Research, he was able to work directly with the Kinect for Windows and <a class=\"msr-external-link glyph-append glyph-append-open-in-new-tab glyph-append-xsmall\" href=\"http:\/\/msopentech.com\/\" target=\"_blank\" rel=\"noopener noreferrer\">Microsoft Open Technologies<span class=\"sr-only\"> (opens in new tab)<\/span><\/a> team to develop <a class=\"msr-external-link glyph-append glyph-append-open-in-new-tab glyph-append-xsmall\" href=\"http:\/\/msopentech.com\/blog\/2013\/10\/14\/ms-open-tech-releases-kinect-common-bridge\/\" target=\"_blank\" rel=\"noopener noreferrer\">Kinect Common Bridge<span class=\"sr-only\"> (opens in new tab)<\/span><\/a>, an interface layer that sits atop the <a href=\"http:\/\/www.microsoft.com\/en-us\/kinectforwindowsdev\/start.aspx\" target=\"_blank\" rel=\"noopener noreferrer\">Kinect for Windows SDK<\/a> to make the software-development kit more accessible for creative applications. Kinect Common Bridge addresses an audience of creative individuals who don\u2019t consider themselves \u201cdevelopers.\u201d It emphasizes simplicity over features, and enables those without advanced programming knowledge to become productive quickly.<\/p><p><img loading=\"lazy\" decoding=\"async\" class=\"alignnone wp-image-448218\" src=\"https:\/\/www.microsoft.com\/en-us\/research\/wp-content\/uploads\/2017\/11\/instance_3022833-slide-img5447.jpg\" alt=\"Instance Artist in Residence exhibit\" width=\"800\" height=\"467\" srcset=\"https:\/\/www.microsoft.com\/en-us\/research\/wp-content\/uploads\/2017\/11\/instance_3022833-slide-img5447.jpg 750w, https:\/\/www.microsoft.com\/en-us\/research\/wp-content\/uploads\/2017\/11\/instance_3022833-slide-img5447-300x175.jpg 300w, https:\/\/www.microsoft.com\/en-us\/research\/wp-content\/uploads\/2017\/11\/instance_3022833-slide-img5447-480x280.jpg 480w\" sizes=\"auto, (max-width: 800px) 100vw, 800px\" \/><\/p><p>\u201cArtists approach coding from a different mentality and need a different language,\u201d George explains. \u201cMicrosoft was open to embracing the lessons we had learned from open-source initiatives and bringing that thinking into the platform itself. Simple programming interfaces and the generosity of an open-source community are what made the Kinect platform popular with creative coders when it was released, and Microsoft understands how crucial that is for the adoption of Kinect as a platform for digital art.\u201d<\/p><p>For George, this project symbolizes a crossover between disciplines. He points to work by <a class=\"msr-external-link glyph-append glyph-append-open-in-new-tab glyph-append-xsmall\" href=\"http:\/\/thefactoryfactory.com\/\" target=\"_blank\" rel=\"noopener noreferrer\">Joshua Noble<span class=\"sr-only\"> (opens in new tab)<\/span><\/a>, who collaborated with George to develop an <a class=\"msr-external-link glyph-append glyph-append-open-in-new-tab glyph-append-xsmall\" href=\"https:\/\/github.com\/joshuajnoble\/ofxKinectCommonBridge\" target=\"_blank\" rel=\"noopener noreferrer\">add-on that integrates Kinect Common Bridge with the popular openFrameworks creative coding environment<span class=\"sr-only\"> (opens in new tab)<\/span><\/a> as an example of how devices are being used for purposes other than their original intent.\t<\/div>\n\t<\/p>\t\t\t<\/div>\n\t\t<\/div>\n\t\t\n<h2>People<\/h2>\n<ul class=\"msr-people-list stripped ms-row no-margin-bottom\">\n<li class=\"xs-col-12-24 s-col-4-24 m-col-4-24 l-col-4-24 margin-bottom-sp3\"><img decoding=\"async\" class=\"avatar avatar-180 photo msr-profile-image \" src=\"https:\/\/www.microsoft.com\/en-us\/research\/wp-content\/uploads\/2017\/12\/james_george_360.jpg \" alt=\"Artist in Residence James George\" \/>\n<p class=\"body-alt no-margin-bottom\"><a class=\"semibold\" href=\"http:\/\/jamesgeorge.org\/about\" target=\"_blank\" rel=\"noopener noreferrer\">James George<\/a><\/p>\n<p class=\"body-alt no-margin-bottom\">Artist<\/p>\n<\/li>\n<li class=\"xs-col-12-24 s-col-4-24 m-col-4-24 l-col-4-24 margin-bottom-sp3\"><img decoding=\"async\" class=\"avatar avatar-180 photo msr-profile-image \" src=\"https:\/\/www.microsoft.com\/en-us\/research\/wp-content\/uploads\/2016\/01\/charles-loop-2.jpg\" alt=\"Portrait of Charles Loop\" \/>\n<p class=\"body-alt no-margin-bottom\"><a class=\"semibold\" href=\"https:\/\/www.linkedin.com\/in\/charles-loop-b4405323\" target=\"_blank\" rel=\"noopener noreferrer\">Charles Loop<\/a><\/p>\n<p class=\"body-alt no-margin-bottom\">Chief Science Officer<\/p>\n<p class=\"body-alt no-margin-bottom\">8i<\/p>\n<\/li>\n<li class=\"xs-col-12-24 s-col-4-24 m-col-4-24 l-col-4-24 margin-bottom-sp3\"><img decoding=\"async\" class=\"avatar avatar-180 photo msr-profile-image \" src=\"https:\/\/www.microsoft.com\/en-us\/research\/wp-content\/uploads\/2017\/12\/andy_wilson_avatar_user_31159_1499796766-250x250.jpg\" alt=\"Portrait of Andy Wilson\" \/>\n<p class=\"body-alt no-margin-bottom\"><a class=\"semibold\" href=\"https:\/\/www.microsoft.com\/en-us\/research\/people\/awilson\/\">Andy Wilson<\/a><\/p>\n<p class=\"body-alt no-margin-bottom\">Principal Researcher, Research Manager<\/p>\n<p class=\"body-alt no-margin-bottom\">Microsoft Research<\/p>\n<\/li>\n<\/ul>\n","protected":false},"excerpt":{"rendered":"<p>In 2013, the Microsoft Research Artist in Residence program hosted James George to foster collaborations and cross-fertilization of ideas between the academic research and artistic creative coding 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