{"id":314828,"date":"2016-11-02T13:31:48","date_gmt":"2016-11-02T20:31:48","guid":{"rendered":"https:\/\/www.microsoft.com\/en-us\/research\/?post_type=msr-research-item&#038;p=314828"},"modified":"2018-10-16T20:01:38","modified_gmt":"2018-10-17T03:01:38","slug":"codex-dual-screen-tablet-computer","status":"publish","type":"msr-research-item","link":"https:\/\/www.microsoft.com\/en-us\/research\/publication\/codex-dual-screen-tablet-computer\/","title":{"rendered":"Codex: A Dual Screen Tablet Computer"},"content":{"rendered":"<p>The Codex is a dual-screen tablet computer, about the size of a 4\u201dx6\u201d day planner, with a self-supporting binding and embedded sensors. The device can be oriented in a variety of postures to support different nuances of individual work, ambient display, or collaboration with another user. In the context of a pen-operated note taking application, we demonstrate interaction techniques that support a fluid division of labor for tasks and information across the two displays while minimizing disruption to the primary experience of authoring notes.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>The Codex is a dual-screen tablet computer, about the size of a 4\u201dx6\u201d day planner, with a self-supporting binding and embedded sensors. The device can be oriented in a variety of postures to support different nuances of individual work, ambient display, or collaboration with another user. In the context of a pen-operated note taking application, [&hellip;]<\/p>\n","protected":false},"featured_media":0,"template":"","meta":{"msr-url-field":"","msr-podcast-episode":"","msrModifiedDate":"","msrModifiedDateEnabled":false,"ep_exclude_from_search":false,"_classifai_error":"","msr-author-ordering":null,"msr_publishername":"ACM","msr_publisher_other":"","msr_booktitle":"","msr_chapter":"","msr_edition":"CHI '09 Proceedings of the SIGCHI Conference on Human Factors in Computing Systems","msr_editors":"","msr_how_published":"","msr_isbn":"978-1-60558-246-7","msr_issue":"","msr_journal":"","msr_number":"","msr_organization":"","msr_pages_string":"1933-1942","msr_page_range_start":"1933","msr_page_range_end":"1942","msr_series":"","msr_volume":"","msr_copyright":"","msr_conference_name":"CHI '09 Proceedings of the SIGCHI Conference on Human Factors in Computing Systems","msr_doi":"10.1145\/1518701.1518996","msr_arxiv_id":"","msr_s2_paper_id":"","msr_mag_id":"","msr_pubmed_id":"","msr_other_authors":"","msr_other_contributors":"","msr_speaker":"","msr_award":"","msr_affiliation":"","msr_institution":"","msr_host":"","msr_version":"","msr_duration":"","msr_original_fields_of_study":"","msr_release_tracker_id":"","msr_s2_match_type":"","msr_citation_count_updated":"","msr_published_date":"2009-04-04","msr_highlight_text":"","msr_notes":"","msr_longbiography":"","msr_publicationurl":"","msr_external_url":"","msr_secondary_video_url":"","msr_conference_url":"","msr_journal_url":"","msr_s2_pdf_url":"","msr_year":0,"msr_citation_count":0,"msr_influential_citations":0,"msr_reference_count":0,"msr_s2_match_confidence":0,"msr_microsoftintellectualproperty":true,"msr_s2_open_access":false,"msr_s2_author_ids":[],"msr_pub_ids":[],"msr_hide_image_in_river":0,"footnotes":""},"msr-research-highlight":[],"research-area":[13552,13554],"msr-publication-type":[193716],"msr-publisher":[],"msr-focus-area":[],"msr-locale":[268875],"msr-post-option":[],"msr-field-of-study":[],"msr-conference":[],"msr-journal":[],"msr-impact-theme":[],"msr-pillar":[],"class_list":["post-314828","msr-research-item","type-msr-research-item","status-publish","hentry","msr-research-area-hardware-devices","msr-research-area-human-computer-interaction","msr-locale-en_us"],"msr_publishername":"ACM","msr_edition":"CHI '09 Proceedings of the SIGCHI Conference on Human Factors in Computing Systems","msr_affiliation":"","msr_published_date":"2009-04-04","msr_host":"","msr_duration":"","msr_version":"","msr_speaker":"","msr_other_contributors":"","msr_booktitle":"","msr_pages_string":"1933-1942","msr_chapter":"","msr_isbn":"978-1-60558-246-7","msr_journal":"","msr_volume":"","msr_number":"","msr_editors":"","msr_series":"","msr_issue":"","msr_organization":"","msr_how_published":"","msr_notes":"","msr_highlight_text":"","msr_release_tracker_id":"","msr_original_fields_of_study":"","msr_download_urls":"","msr_external_url":"","msr_secondary_video_url":"","msr_longbiography":"","msr_microsoftintellectualproperty":1,"msr_main_download":"314831","msr_publicationurl":"","msr_doi":"10.1145\/1518701.1518996","msr_publication_uploader":[{"type":"file","title":"codex-chi-2009","viewUrl":"https:\/\/www.microsoft.com\/en-us\/research\/wp-content\/uploads\/2016\/11\/Codex-CHI-2009.pdf","id":314831,"label_id":0},{"type":"doi","title":"10.1145\/1518701.1518996","viewUrl":false,"id":false,"label_id":0}],"msr_related_uploader":"","msr_citation_count":0,"msr_citation_count_updated":"","msr_s2_paper_id":"","msr_influential_citations":0,"msr_reference_count":0,"msr_arxiv_id":"","msr_s2_author_ids":[],"msr_s2_open_access":false,"msr_s2_pdf_url":null,"msr_attachments":[],"msr-author-ordering":[{"type":"user_nicename","value":"kenh","user_id":32521,"rest_url":"https:\/\/www.microsoft.com\/en-us\/research\/wp-json\/microsoft-research\/v1\/researchers?person=kenh"},{"type":"text","value":"Morgan Dixon","user_id":0,"rest_url":false},{"type":"text","value":"Raman Sarin","user_id":0,"rest_url":false},{"type":"text","value":"Francois Guimbretiere","user_id":0,"rest_url":false},{"type":"text","value":"Ravin Balakrishnan","user_id":0,"rest_url":false}],"msr_impact_theme":[],"msr_research_lab":[],"msr_event":[],"msr_group":[371909,379814],"msr_project":[379364],"publication":[],"video":[],"msr-tool":[],"msr_publication_type":"inproceedings","related_content":{"projects":[{"ID":379364,"post_title":"Pen + Touch Interaction","post_name":"pen-touch-interaction","post_type":"msr-project","post_date":"2017-04-26 17:48:02","post_modified":"2018-07-24 10:30:52","post_status":"publish","permalink":"https:\/\/www.microsoft.com\/en-us\/research\/project\/pen-touch-interaction\/","post_excerpt":"Microsoft Research has\u00a0long pioneered new techniques in digital pen input, including particularly\u00a0its combination with multi-touch in a manner that reflects how people naturally use their hands. For example, in the real world people hold (\u201ctouch\u201d) a document with their non-preferred hand, and often frame a particular region of interest between thumb and forefinger. The pen (held, of course, in the preferred hand) then marks up the page. 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