{"id":498140,"date":"2018-07-29T15:15:50","date_gmt":"2018-07-29T22:15:50","guid":{"rendered":"https:\/\/www.microsoft.com\/en-us\/research\/?post_type=msr-research-item&#038;p=498140"},"modified":"2020-11-17T12:11:15","modified_gmt":"2020-11-17T20:11:15","slug":"ubitap-leveraging-acoustic-dispersion-for-ubiquitous-touch-interface-on-solid-surfaces","status":"publish","type":"msr-research-item","link":"https:\/\/www.microsoft.com\/en-us\/research\/publication\/ubitap-leveraging-acoustic-dispersion-for-ubiquitous-touch-interface-on-solid-surfaces\/","title":{"rendered":"UbiTap: Leveraging Acoustic Dispersion for Ubiquitous Touch Interface on Solid Surfaces"},"content":{"rendered":"<p>With the omnipresence of computing devices in our daily life, interests in ubiquitous computing interfaces have been growing. In response to these interests, various studies have introduced on-surface input techniques which use surrounding objects\u2019 surface as a touch input tool. However, they are yet struggling in supporting a ubiquitous interaction due to their requirements on specific hardware or environments. In this paper, we propose UbiTap, an input method that turns any solid surface into a touch input space, by using sound (i.e., with the help of microphones already present in most commodity devices). More specifically, we develop a novel touch localization technique which leverages a physical phenomenon, called dispersion, that sound exhibits while traveling through solid surfaces so as to address challenges which limit existing acoustic-based solutions in terms of portability, accuracy, usability, robustness, and responsiveness. Our extensive experiments with the prototype of UbiTap show that it can support sub-centimeter accuracy on various surfaces with quite a small amount of user calibration efforts. In our experience with real users, UbiTap significantly improves usability and robustness, enabling more exciting applications to emerge.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>With the omnipresence of computing devices in our daily life, interests in ubiquitous computing interfaces have been growing. In response to these interests, various studies have introduced on-surface input techniques which use surrounding objects\u2019 surface as a touch input tool. However, they are yet struggling in supporting a ubiquitous interaction due to their requirements on [&hellip;]<\/p>\n","protected":false},"featured_media":0,"template":"","meta":{"msr-url-field":"","msr-podcast-episode":"","msrModifiedDate":"","msrModifiedDateEnabled":false,"ep_exclude_from_search":false,"_classifai_error":"","msr-author-ordering":null,"msr_publishername":"","msr_publisher_other":"","msr_booktitle":"","msr_chapter":"","msr_edition":"","msr_editors":"","msr_how_published":"","msr_isbn":"","msr_issue":"","msr_journal":"","msr_number":"","msr_organization":"","msr_pages_string":"","msr_page_range_start":"","msr_page_range_end":"","msr_series":"","msr_volume":"","msr_copyright":"","msr_conference_name":"ACM Conference on Embedded Networked Sensor Systems 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