{"id":611871,"date":"2019-10-01T03:01:12","date_gmt":"2019-10-01T10:01:12","guid":{"rendered":"https:\/\/www.microsoft.com\/en-us\/research\/?post_type=msr-research-item&#038;p=611871"},"modified":"2020-03-16T09:16:56","modified_gmt":"2020-03-16T16:16:56","slug":"microsoft-makecode-embedded-programming-for-education-in-blocks-and-typescript","status":"publish","type":"msr-research-item","link":"https:\/\/www.microsoft.com\/en-us\/research\/publication\/microsoft-makecode-embedded-programming-for-education-in-blocks-and-typescript\/","title":{"rendered":"Microsoft MakeCode: Embedded Programming for Education, in Blocks and TypeScript"},"content":{"rendered":"<p>Microsoft MakeCode (https:\/\/www.makecode.com) is a platform and accompanying web app for simplifying the programming of microcontroller-based devices in the classroom. For each device, MakeCode provides a customized end-to-end experience in the web browser consisting of code editors, device simulator, debugger, compiler to machine code, and linker to a pre-compiled C++ runtime, as well as a documentation and tutorial system. We present an overview of MakeCode and detail the major design decisions behind the platform.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Microsoft MakeCode (https:\/\/www.makecode.com) is a platform and accompanying web app for simplifying the programming of microcontroller-based devices in the classroom. For each device, MakeCode provides a customized end-to-end experience in the web browser consisting of code editors, device simulator, debugger, compiler to machine code, and linker to a pre-compiled C++ runtime, as well as a [&hellip;]<\/p>\n","protected":false},"featured_media":0,"template":"","meta":{"msr-url-field":"","msr-podcast-episode":"","msrModifiedDate":"","msrModifiedDateEnabled":false,"ep_exclude_from_search":false,"_classifai_error":"","msr-author-ordering":null,"msr_publishername":"ACM","msr_publisher_other":"","msr_booktitle":"","msr_chapter":"","msr_edition":"","msr_editors":"","msr_how_published":"","msr_isbn":"","msr_issue":"","msr_journal":"","msr_number":"","msr_organization":"ACM","msr_pages_string":"","msr_page_range_start":"7","msr_page_range_end":"12","msr_series":"","msr_volume":"","msr_copyright":"\u00a9 2019 Association for Computing Machinery.","msr_conference_name":"SPLASH-E 2019: Proceedings of the 2019 ACM SIGPLAN Symposium on 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Assembling the hardware elements of a physical computer and programming it with the desired behavior provides a creative and educational experience. A variety of physical computing devices are established in the market, including: Arduino, Raspberry Pi, Circuit Playground, and the BBC micro:bit. 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