{"id":3851,"date":"2014-01-22T06:00:00","date_gmt":"2014-01-22T06:00:00","guid":{"rendered":"https:\/\/blogs.msdn.microsoft.com\/msr_er\/2014\/01\/22\/stroke-recovery-gets-a-boost-from-kinect\/"},"modified":"2016-07-20T07:30:33","modified_gmt":"2016-07-20T14:30:33","slug":"stroke-recovery-gets-a-boost-from-kinect","status":"publish","type":"post","link":"https:\/\/www.microsoft.com\/en-us\/research\/blog\/stroke-recovery-gets-a-boost-from-kinect\/","title":{"rendered":"Stroke recovery gets a boost from Kinect"},"content":{"rendered":"<p><span style=\"font-family: verdana,geneva;font-size: medium\"><a name=\"return\"><\/a>The aftermath of a stroke can be overwhelming for any patient\u2014from the physical and emotional toll to the cost of stroke-related treatment. Recent evidence<sup><a href=\"#Reference\">1<\/a> <\/sup>points to the advantages of task-specific training as effective rehabilitation, but in practice, this requires simple, repetitive movements, which may bore patients, lowering their motivation to continue the training. However, new hope for stroke patients has arrived in the form of <em>Stroke Recovery with Kinect<\/em>, a research project to build a cost-effective, interactive, home-rehabilitation system for motor recovery after a stroke\u2014based on Microsoft Kinect technology.<\/span><\/p>\n<p style=\"text-align: center\"><img decoding=\"async\" title=\"Kinect offers a new approach to physical therapy\" src=\"https:\/\/msdnshared.blob.core.windows.net\/media\/MSDNBlogsFS\/prod.evol.blogs.msdn.com\/CommunityServer.Blogs.Components.WeblogFiles\/00\/00\/01\/32\/81\/6215.KinectingAS-hero_496px.jpg\" alt=\"Kinect offers a new approach to physical therapy\" \/><\/p>\n<p>\u00a0<span style=\"font-family: verdana,geneva;font-size: medium\">Stroke Recovery with Kinect is a collaborative project between Microsoft Research Asia and Seoul National University\u2014with funding from the Korean Government Collaboration Program\u2014that provides a virtual reality system to help stroke survivors improve their upper-limb motor functioning in the comfort of their own home. \u201cMost people who suffer a stroke experience paralysis in their arms and legs,\u201d states Professor Nam-Jong Paik of Seoul National University, who is principal investigator of the project. \u201cThey can do the therapy at home by using Microsoft\u2019s Kinect\u2014without coming to the hospital\u2014and we can measure their recovery level. Since it\u2019s like a game, patients also have fun while rehabilitating at home.\u201d<\/span><\/p>\n<p><span style=\"font-family: verdana,geneva;font-size: medium\">The prototype Stroke Recovery with Kinect system was built by using the Microsoft Kinect for Windows software development kit (SDK). It uses the Kinect sensor\u2019s three-dimensional camera to capture the movements of 48 skeletal points on the patient while he or she performs the therapy. Stroke Recovery with Kinect interprets the movement data, enabling the system to measure and evaluate the patient\u2019s movements and assess their rehabilitation progress. The system uses the patient&#8217;s scores from previous sessions to adjust the level of difficulty for subsequent therapy sessions. <\/span><\/p>\n<p><span style=\"font-family: verdana,geneva;font-size: medium\">One of the three programs in the Stroke Recovery with Kinect system is the classic box-and-block test (BBT). This program application evaluates patients\u2019 coordination, gross manual dexterity, and motor skills as they (virtually) attempt to pick up blocks one-by-one and put them into a box in a set amount of time. Similar to a computer game, Stroke Recovery with Kinect displays patients\u2019 scores as soon as they finish a session, providing immediate reinforcement when scores improve from session to session.<\/span><\/p>\n<p style=\"text-align: center\"><span style=\"font-family: verdana,geneva;font-size: small;color: #808080\"><img decoding=\"async\" class=\" aligncenter\" title=\"The box-and-block test in Stroke Recovery with Kinect evaluates a patient\u2019s coordination, manual dexterity, and motor skills.\" src=\"https:\/\/msdnshared.blob.core.windows.net\/media\/MSDNBlogsFS\/prod.evol.blogs.msdn.com\/CommunityServer.Blogs.Components.WeblogFiles\/00\/00\/01\/32\/81\/0247.KinectingAS-BBT_496px.png\" alt=\"The box-and-block test in Stroke Recovery with Kinect evaluates a patient\u2019s coordination, manual dexterity, and motor skills.\" \/><br \/>\nThe box-and-block test in Stroke Recovery with Kinect evaluates a patient\u2019s coordination, manual dexterity, and motor skills.<\/span><\/p>\n<p><span style=\"font-family: verdana,geneva;font-size: medium\">Another program in Stroke Recovery with Kinect challenges the patient to assume a target pose displayed on the computer monitor and then duplicate the target\u2019s position as it moves. The patient then receives what is known as a Fugl-Meyer Assessment (FMA) score, based on his or her success. Because Stroke Recovery with Kinect enables patients to face these challenges within the privacy of their own homes, they may be more relaxed and likely to persevere.<\/span><\/p>\n<p><span style=\"font-family: verdana,geneva;font-size: medium\">The third program in Stroke Recovery with Kinect is an outer-space game that enables patients to exercise their reflex and reaction abilities as they guide a spaceship through space while attempting to avoid oncoming asteroids. Stroke Recovery with Kinect tracks the stroke patient\u2019s hand trajectory\u2014relative to and in conjunction with the movement of the elbow and\/or shoulder. The stroke patient experiences a fun and enjoyable therapy session that a traditional rehabilitative setting usually cannot provide.<\/span><\/p>\n<p style=\"text-align: center\">[<iframe loading=\"lazy\" src=\"https:\/\/www.youtube.com\/embed\/PVgiEtDbsQM\" width=\"560\" height=\"315\" frameborder=\"0\" allowfullscreen=\"allowfullscreen\"><\/iframe>]<\/p>\n<p>\u00a0<span style=\"font-family: verdana,geneva;font-size: medium\">Long-term plans for Stroke Recovery with Kinect include integrating social networking into the system so that stroke patients can connect with one another and participate jointly in the rehabilitative programs, building a sense of camaraderie that could offer emotional and psychological support and motivation. Within the community, patients will have the opportunity to communicate about their condition and receive encouragement as they advance toward recovery. Future updates will make it possible for doctors to monitor the patient\u2019s rehabilitation from the hospital or their office, and to communicate with the patient regarding their treatment and progress. Additionally, as the system becomes more widely used, we anticipate incorporating machine learning into the system. <\/span><\/p>\n<p><span style=\"font-family: verdana,geneva;font-size: medium\">Finally, this home-based rehabilitation system also has potential cost benefits. The expense of ongoing stroke-related office visits for rehabilitation burdens healthcare systems and patients worldwide. <\/span><\/p>\n<p><span style=\"font-family: verdana,geneva;font-size: medium\">I look forward to future collaborative efforts between Microsoft Research Asia and Seoul National University on the Stroke Recovery with Kinect project. We expect Stroke Recovery with Kinect to pave the way for stroke patients to save both time and money through a convenient, effective, and enjoyable rehabilitation program. <\/span><\/p>\n<p><span style=\"font-family: verdana,geneva;font-size: medium\"><em>\u2014Miran Lee, Senior Manager, Microsoft Research Connections<\/em><\/span><\/p>\n<p><span style=\"font-family: verdana,geneva;font-size: medium\"><strong>Learn more<\/strong><\/span><\/p>\n<ul>\n<li><a href=\"http:\/\/www.microsoft.com\/en-us\/kinectforwindows\/\" target=\"_blank\"><span style=\"font-family: verdana,geneva;font-size: small\">Kinect for Windows<\/span><\/a><\/li>\n<li><a class=\"msr-external-link glyph-append glyph-append-open-in-new-tab glyph-append-xsmall\" rel=\"noopener noreferrer\" href=\"http:\/\/research.microsoft.com\/en-us\/labs\/asia\/\" target=\"_blank\"><span style=\"font-family: verdana,geneva;font-size: small\">Microsoft Research Asia<\/span><span class=\"sr-only\"> (opens in new tab)<\/span><\/a><\/li>\n<li><span style=\"font-family: verdana,geneva;font-size: small\"><a class=\"msr-external-link glyph-append glyph-append-open-in-new-tab glyph-append-xsmall\" rel=\"noopener noreferrer\" href=\"http:\/\/research.microsoft.com\/en-us\/projects\/stroke-recovery-with-kinect\/default.aspx\" target=\"_blank\"><span style=\"font-family: verdana,geneva;font-size: small\">Stroke Recovery with Kinect project<\/span><span class=\"sr-only\"> (opens in new tab)<\/span><\/a><\/span><\/li>\n<li><span style=\"font-family: verdana,geneva;font-size: small\"><span style=\"font-family: verdana,geneva;font-size: small\"><a class=\"msr-external-link glyph-append glyph-append-open-in-new-tab glyph-append-xsmall\" rel=\"noopener noreferrer\" href=\"http:\/\/blogs.technet.com\/b\/firehose\/archive\/2014\/01\/22\/see-how-kinect-for-windows-is-revolutionizing-treatment-for-stroke-victims.aspx\" target=\"_blank\">How Kinect for Windows is revolutionizing treatment for stroke victims<span class=\"sr-only\"> (opens in new tab)<\/span><\/a><\/span><\/span><\/li>\n<li><span style=\"font-family: verdana,geneva;font-size: small\"><span style=\"font-family: verdana,geneva;font-size: small\"><a class=\"msr-external-link glyph-append glyph-append-open-in-new-tab glyph-append-xsmall\" rel=\"noopener noreferrer\" href=\"http:\/\/blogs.msdn.com\/b\/kinectforwindows\/archive\/2014\/01\/22\/jintronix-makes-rehabilitation-more-convenient-fun-and-affordable-with-kinect-for-windows.aspx\" target=\"_blank\">Jimtronix makes rehabilitation more convenient, fun, and affordable with Kinect for Windows<span class=\"sr-only\"> (opens in new tab)<\/span><\/a><br \/>\n<\/span><\/span><\/li>\n<li><a class=\"msr-external-link glyph-append glyph-append-open-in-new-tab glyph-append-xsmall\" rel=\"noopener noreferrer\" href=\"http:\/\/research.microsoft.com\/en-us\/collaboration\/global\/asia-pacific\/default.aspx\" target=\"_blank\"><span style=\"font-family: verdana,geneva;font-size: small\">Microsoft Research Connections in Asia Pacific<\/span><span class=\"sr-only\"> (opens in new tab)<\/span><\/a><\/li>\n<li><a class=\"msr-external-link glyph-append glyph-append-open-in-new-tab glyph-append-xsmall\" rel=\"noopener noreferrer\" href=\"http:\/\/research.microsoft.com\/en-us\/collaboration\/focus\/nui\/default.aspx\" target=\"_blank\"><span style=\"font-family: verdana,geneva;font-size: small\">Natural User Interface, Microsoft Research Connections<\/span><span class=\"sr-only\"> (opens in new tab)<\/span><\/a><\/li>\n<li><a class=\"msr-external-link glyph-append glyph-append-open-in-new-tab glyph-append-xsmall\" rel=\"noopener noreferrer\" href=\"http:\/\/research.microsoft.com\/en-us\/collaboration\/focus\/health\/default.aspx\" target=\"_blank\"><span style=\"font-family: verdana,geneva;font-size: small\">Health and Wellbeing, Microsoft Research Connections<\/span><span class=\"sr-only\"> (opens in new tab)<\/span><\/a><\/li>\n<\/ul>\n<p><span style=\"font-family: verdana,geneva;font-size: medium\">_______________<\/span><br \/>\n<span style=\"font-family: verdana,geneva;font-size: medium\"><sup><a name=\"Reference\"><\/a>1<\/sup>Kleim JA, Jones TA: &#8220;Principles of experience-dependent neural plasticity: implication for rehabilitation after brain damage,&#8221; <em>J Speech Lang Hear Res 2008<\/em>, 51:225-39.<\/span><\/p>\n<p><span style=\"font-family: verdana,geneva;font-size: medium\"><a href=\"#return\">Return to blog<\/a><\/span><\/p>\n<p>&nbsp;<\/p>\n","protected":false},"excerpt":{"rendered":"<p>The aftermath of a stroke can be overwhelming for any patient\u2014from the physical and emotional toll to the cost of stroke-related treatment. Recent evidence1 points to the advantages of task-specific training as effective rehabilitation, but in practice, this requires simple, repetitive movements, which may bore patients, lowering their motivation to continue the training. However, new [&hellip;]<\/p>\n","protected":false},"author":32627,"featured_media":0,"comment_status":"closed","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"msr-url-field":"","msr-podcast-episode":"","msrModifiedDate":"","msrModifiedDateEnabled":false,"ep_exclude_from_search":false,"_classifai_error":"","msr-author-ordering":[],"msr_hide_image_in_river":0,"footnotes":""},"categories":[1],"tags":[194525,186434,195607,186714,193602,196140,196166,196432,196439,196515,196587,196625,186910,196968,197159,197330,197331,197379,193511],"research-area":[],"msr-region":[],"msr-event-type":[],"msr-locale":[268875],"msr-post-option":[],"msr-impact-theme":[],"msr-promo-type":[],"msr-podcast-series":[],"class_list":["post-3851","post","type-post","status-publish","format-standard","hentry","category-research-blog","tag-3d","tag-education","tag-for-windows-sdk","tag-healthcare","tag-kinect-for-windows","tag-kinect-sensor","tag-korean-government-collaboration-program","tag-microsoft-research-asia","tag-microsoft-research-connections","tag-miran-lee","tag-nam-jong-paik","tag-natural-user-interface","tag-nui","tag-rehabilitation","tag-seoul-national-university","tag-stroke-recover-with-kinect","tag-strokes","tag-task-specific-training","tag-virtual-reality","msr-locale-en_us"],"msr_event_details":{"start":"","end":"","location":""},"podcast_url":"","podcast_episode":"","msr_research_lab":[],"msr_impact_theme":[],"related-publications":[],"related-downloads":[],"related-videos":[],"related-academic-programs":[],"related-groups":[],"related-projects":[],"related-events":[],"related-researchers":[],"msr_type":"Post","byline":"","formattedDate":"January 22, 2014","formattedExcerpt":"The aftermath of a stroke can be overwhelming for any patient\u2014from the physical and emotional toll to the cost of stroke-related treatment. Recent evidence1 points to the advantages of task-specific training as effective rehabilitation, but in practice, this requires simple, repetitive movements, which may bore&hellip;","locale":{"slug":"en_us","name":"English","native":"","english":"English"},"_links":{"self":[{"href":"https:\/\/www.microsoft.com\/en-us\/research\/wp-json\/wp\/v2\/posts\/3851","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.microsoft.com\/en-us\/research\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.microsoft.com\/en-us\/research\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.microsoft.com\/en-us\/research\/wp-json\/wp\/v2\/users\/32627"}],"replies":[{"embeddable":true,"href":"https:\/\/www.microsoft.com\/en-us\/research\/wp-json\/wp\/v2\/comments?post=3851"}],"version-history":[{"count":1,"href":"https:\/\/www.microsoft.com\/en-us\/research\/wp-json\/wp\/v2\/posts\/3851\/revisions"}],"predecessor-version":[{"id":261228,"href":"https:\/\/www.microsoft.com\/en-us\/research\/wp-json\/wp\/v2\/posts\/3851\/revisions\/261228"}],"wp:attachment":[{"href":"https:\/\/www.microsoft.com\/en-us\/research\/wp-json\/wp\/v2\/media?parent=3851"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.microsoft.com\/en-us\/research\/wp-json\/wp\/v2\/categories?post=3851"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.microsoft.com\/en-us\/research\/wp-json\/wp\/v2\/tags?post=3851"},{"taxonomy":"msr-research-area","embeddable":true,"href":"https:\/\/www.microsoft.com\/en-us\/research\/wp-json\/wp\/v2\/research-area?post=3851"},{"taxonomy":"msr-region","embeddable":true,"href":"https:\/\/www.microsoft.com\/en-us\/research\/wp-json\/wp\/v2\/msr-region?post=3851"},{"taxonomy":"msr-event-type","embeddable":true,"href":"https:\/\/www.microsoft.com\/en-us\/research\/wp-json\/wp\/v2\/msr-event-type?post=3851"},{"taxonomy":"msr-locale","embeddable":true,"href":"https:\/\/www.microsoft.com\/en-us\/research\/wp-json\/wp\/v2\/msr-locale?post=3851"},{"taxonomy":"msr-post-option","embeddable":true,"href":"https:\/\/www.microsoft.com\/en-us\/research\/wp-json\/wp\/v2\/msr-post-option?post=3851"},{"taxonomy":"msr-impact-theme","embeddable":true,"href":"https:\/\/www.microsoft.com\/en-us\/research\/wp-json\/wp\/v2\/msr-impact-theme?post=3851"},{"taxonomy":"msr-promo-type","embeddable":true,"href":"https:\/\/www.microsoft.com\/en-us\/research\/wp-json\/wp\/v2\/msr-promo-type?post=3851"},{"taxonomy":"msr-podcast-series","embeddable":true,"href":"https:\/\/www.microsoft.com\/en-us\/research\/wp-json\/wp\/v2\/msr-podcast-series?post=3851"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}