- Design your own clock;
- Set the length of day for your planet;
- Divide your day into as many hours as you want;
- You set the number of minutes per hour and seconds per minute;
- Your clock can adhere to any numeric base (within reason);
- Watch your clock run!
Initial release. [DONE] Add a Clock property to the AnalogClockUserControl; [DONE] bind" clock properties to AnalogClockUserControl [DONE] ticks [DONE] numbers [DONE] am/pm [DONE] base number [DONE] behavior [DONE] Load controls into MainPage.clocksStackPanel at run time. [DONE] Add a command bar thing [DONE] with a [+] command to add a new clock [DONE] with a [-] command to remove an existing clock [DONE] Mars: Add the ability to calculate the current time without using DateTime.Now. This could be [DONE] by having the [CurrentHourDegreesAsync] (etc.) methods not use the CurrentTime.TimeOfDay.Ticks property. Instead, use CurrentTicks. Set CurrentTicks in the timer_TickAsync)() method. timer_TickAsync would increment CurrentTicks by TicksPerSecond before calling DisplayClockValues. The Clock constructor would initialize the current time and CurrentTicks properties to DateTime.Now before calling DisplayClockValues. [DONE] Performance [DONE] Make tiles [DONE] nameTextBox squished vertially [DONE] Rename [remove Shift] to [Remove bottom shift] [DONE] Help page with support info