In the news | Beyond Tomorrow
The Beyond Tomorrow Vision Study is published and a symposium has been assembled with industry experts, including Ivan Tashev, discussing the report findings and their perspectives on the future of product development.
In the news | VRScout
To build truly believable virtual environments, we need to believe our ears as much as our eyes.
In the news | The Science Times
Researchers Ivan J. Tashev and Hannes Gamper, with Microsoft's Audio and Research Group, say that an individual interpretation of acoustic reception depends on the bodily motion while listening to sound. Even head movements could vary when the listener is moving.
In the news | The Times
In the news | Phys.org
Ivan J. Tashev and Hannes Gamper, with Microsoft's Audio and Acoustics Research Group, explain how they are using head related transfer functions (HRTF) to create an immersive sound environment.
In the news | ScienceDaily
The way you hear and interpret the sounds around you changes as you move. That's how sound in the real world works. Now imagine if it worked that way while you were listening to a recording of a concert or…
In the news | Engadget
For HoloLens, a mixed reality headset that places holograms in your immediate environment, Dr. Ivan Tashev's team worked on a sound system that creates the illusion of 3D audio to bring virtual objects to life.
In the news | TechFest
Demonstration of spatial audio techniques during TechFest 2015 - Microsoft Research Labs.
In the news | The Guardian
Microsoft's GPS-enabled navigation headset provides directions and live transport information, and 'paints a picture of the world through sound.'