Mission Building in FSX 
Parts 1 & 2 of a series of articles from the pages of PC Pilot 
by Peter Stark 

Read the full article - Part 1 (.PDF)

Read the full article - Part 2 (.PDF)

Microsoft's Flight Simulator X introduced a lot of new and exciting features to this long-standing franchise, but perhaps the most innovative of these new elements and the one that has rightly attracted a large amount of attention is the Missions engine. However, the team at Aces Studio not only introduced Missions, but also provided the tools for the users to create their own. So, PC Pilot is pleased to present the start of a new series in which we will examine how you go about creating your very own Missions in Microsoft's Flight Simulator X. In so doing, you will learn to appreciate the versatility of this excellent feature and we will hopefully get you through some of the more demanding aspects! However, be warned, once you start on this path, it is a downward spiral to 'Mission addiction'!

Each issue of PC Pilot magazine is jam-packed with all things flight sim – news, reviews, features, tutorials, interviews, readers' letters, hardware, and even a cover disk bursting full of flight sim goodies, including demos, movies, patches, freeware software and more.

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Third-Party Mission Editor