|Product Version and Edition||Date Available|
|Visual Studio Enterprise 2022 (SAL)||November 2021|
|Visual Studio Professional 2022 (SAL)||November 2021|
|Visual Studio Test Professional 2022 (SAL)||November 2021|
|License Terms: Universal License Terms||Product-Specific License Terms: All editions||Prior Version: Visual Studio 2019|
|Access License Requirement: All Editions||DCP Eligible: All editions||Included Technologies: SQL Server Technology, Windows Software Components, Microsoft SharePoint, Windows SDK, Microsoft Office Components, Microsoft Advertising SDK|
|Notices: Internet-based Features, Bing Maps, H.264/MPEG-4 AVC and/or VC-1|
Build Devices and Visual Studio Build Tools
Customer may install copies of the files from Visual Studio Professional, Visual Studio Enterprise, or from Visual Studio Build Tools onto its build devices, including physical devices and virtual machines or containers on those devices, or hosted on Microsoft Azure for Customer, (collectively, “Build Devices”). Licensed Users may use these files on Customer’s Build Devices solely to compile, build, and verify programs developed by using Visual Studio Professional or Visual Studio Enterprise, or to run quality or performance tests of those programs as part of the build process.
Customer may copy and install the Utilities listed at https://aka.ms/vs/16/utilities onto its devices solely to debug and deploy programs and databases that Customer’s Licensed Users develop with the Visual Studio Professional and Visual Studio Enterprise. Utilities are designed for temporary use. Microsoft may not be able to patch or update Utilities separate from the Visual Studio software, and some Utilities by their nature may make it possible for others to access devices on which the Utilities are installed. Customer should delete all the Utilities installed onto a device when finished debugging or deploying Licensed Users’ programs and databases. Microsoft is not responsible for any third-party use or access of devices, or of the programs or databases on devices, on which the Utilities have been installed.
Third Party Licensing Terms for Open Source Components
Licensed User may not reverse engineer, decompile or disassemble the software, or otherwise attempt to derive the source code for the software, except and to the extent required by third party licensing terms governing use of certain open source components that may be included in the software.
- Limits on Extensions. Customer may not develop or enable others to develop extensions for Visual Studio Professional or Visual Studio Enterprise (or and other component of the Visual Studio family of products) which circumvent the technical limitations implemented in the software. If Microsoft technically limits or disables extensibility for the software, Customer may not extend the software by, among other things, loading or injecting into the software any non-Microsoft add-ins, macros, or packages; modifying the software registry settings; or adding features or functionality equivalent to that found in the Visual Studio family of products.
- No Degrading the Software. If Customer develops an extension for Visual Studio Professional or Visual Studio Enterprise (or any other component of the Visual Studio family of products), Customer must test the installation, uninstallation, and operation of its extension to ensure that such processes do not disable any features or adversely affect the functionality of Visual Studio Professional or Visual Studio Enterprise (or such component) or of any previous version or edition thereof.
The software includes an optional feature enabling inspection of binary code and reproduction of source code from binary code. Customer agrees to use such feature only to inspect or reproduce software as authorized by its owner or applicable law.
Visual Studio Professional and Visual Studio Enterprise contains code and text files that Customer is permitted to distribute in programs its Licensed Users develop while using such software.
Right to Use and Distribute
The code and text files listed below are “Distributable Code”.
- Distributable List. Customer may copy and distribute the object code form of code listed on the Distributable List located at https://aka.ms/vs/16/redistribution.
- Sample Code, Templates, and Styles. Customer may copy, modify, and distribute the source and object code form of code marked as “sample”, “template”, “simple styles”, and “sketch styles”.
- Third-party Distribution. Customer may permit distributors of its programs to copy and distribute the Distributable Code as part of those programs.
Desktop Application Access
|Visual Studio Enterprise 2022|
|Subscriber Access License||Visual Studio Enterprise 2022 SAL (user)|
|Visual Studio Professional 2022|
|Subscriber Access License||Visual Studio Professional 2022 SAL (user)|
|Visual Studio Test Professional 2022|
|Subscriber Access License||Visual Studio Test Professional 2022 SAL (user)|