Hints and Principles for Computer System Design

In addition to the full version there is a short version (about half as long), at the Related link. The View link is to the version on ArXiv.

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This new version of my 1983 paper suggests the goals you might have for your system—Simple, Timely, Efficient, Adaptable, Dependable, Yummy (STEADY)—and effective techniques for achieving them—Approximate, Incremental, Divide & Conquer (AID). It gives a few principles for system design that are more than just hints, and many examples of how to apply the hints and principles.