Game Intelligence

Game Intelligence

Publications

Opportunities

Microsoft Research blog

Overview

With over 2 billion players in the world, AI is poised to transform the landscape of gaming experiences and the games industry itself. Microsoft’s vision for gaming is a world where players are empowered to play the games they want, with the people they want, whenever they want, where-ever they are, and on any device. In close collaboration with the Xbox Gaming division, the Game Intelligence team are driving towards this transformation through world-leading machine learning research.

Projects

 

Project Malmo

Our research on multi-agent learning aims to develop intelligent agents that can collaborate with people, in applications ranging from video games to assistive technology. As we endeavour to unravel the principles of multi-agent learning and collaboration, our research is facilitated by the Project Malmo, our open-source experimentation platform built on the game Minecraft.

 

TrueSkill

The TrueSkill ranking system is a skill-based ranking system designed to overcome the limitations of existing ranking systems, and to ensure that interesting matches can be reliably arranged within a league.

People

Game Intelligence Team

Alumni

  • Portrait of Jacob Beck

    Jacob Beck

    Research Intern

  • Portrait of Vincent Fortuin

    Vincent Fortuin

    Research Intern

  • Portrait of Jayesh Gupta

    Jayesh Gupta

    Research Intern

  • Portrait of Maximilian Igl

    Maximilian Igl

    Research Intern

  • Portrait of Andre Kramer

    Andre Kramer

    Research Engineer

  • Portrait of Ben Nicholson

    Ben Nicholson

    Research Engineer

  • Portrait of Quan  Vuong

    Quan Vuong

    Research Intern