Portrait of Xin Tong

Xin Tong

Principal Researcher

About

I am now a principal researcher in Internet Graphics Group of Microsoft Research Asia . I obtained my Ph.D. degree in Computer Graphics from Tsinghua University in 1999. My Ph.D. thesis is about hardware assisted volume rendering. I got my B.S. Degree and Master Degree in Computer Science from Zhejiang University in 1993 and 1996 respectively.

Research Interests
My research interests include appearance modeling and rendering, texture synthesis, and image based modeling and rendering. Specifically, my research concentrates on studying the underline principles of material light interaction and light transport, and developing efficient methods for appearance modeling and rendering. I am also interested in performance capturing and facial animation.

Professional Activities

Associate Editor IEEE Transactions on Visualization and Graphics(2014~), Computer Graphics Forum (2011~2014)
Paper Co-chair Pacific Graphics 2013, Eurographics Industrial Presentations 2014, CGI Poster 2012
Program Committee:
SIGGRAPH 2012, 2015, SIGGRAPH ASIA 2008, 2009, 2011, 2013
Eurographics 2007, 2014, 2015, Pacific Graphics 2003, 2005~2012, 2014, 2015, Eurographics Symposium on Rendering 2012, 2013, 2014
CASA 2013, 2014, CGI 2006, 2008, EG Short Paper 2011

Projects

BodyAvatar: Creating 3-D Avatars with Your Body and Imagination

Established: February 19, 2013

Bored of having an ordinary-looking avatar? Want to create something unique? A dragon? A butterfly? An alien? BodyAvatar is a natural interface that lets Kinect players create 3-D avatars of any shape that they can imagine, by using their own…

Publications

2016

2015

2014

2013

2012

2011

2010

2009

2008

2007

2006

2005

2004

2003

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1999

1998

Projects