Fully Articulated Hand Tracking

Fully Articulated Hand Tracking

Established: October 2, 2014

We present a new real-time articulated hand tracker which can enable new possibilities for human-computer interaction (HCI). Our system accurately reconstructs complex hand poses across a variety of subjects using only a single depth camera. It also allows for a high-degree of robustness, continually recovering from tracking failures. However, the most unique aspect of our tracker is its flexibility in terms of camera placement and operating range.

 

Screenshots

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Please note, we are using a standard Xbox One Kinect without any hardware modifications. The sunglasses are optional and were originally used for anonymity, and partly tongue-in-cheek.

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