The architecture of a distributed virtual worlds system

Proceedings of the 4th conference on USENIX Conference on Object-Oriented Technologies and Systems |

Published by USENIX Association

We have developed an object model that facilitates the development of shared virtual environments. We have implemented our object model on top of COM and OLE Automation and facilitated access from Active Scripting enabled languages. This paper provides a brief description of the work we have done on the V-Worlds project.