Designing Tabletop Groupware
- Meredith Ringel Morris
UIST 2005 Doctoral Symposium |
Interactive tables are an emerging class of devices that are subject to different design constraints than other types of single display groupware. Through prototype-building and evaluation, we have identified three key design challenges for tabletop groupware: integrating access to public and private information, managing display elements, and mediating group dynamics. We discuss each of these issues and present approaches we have developed to address the challenges they present.