Minding the gap between Fast Heuristics and their Optimal Counterparts

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Production systems use heuristics because they are faster or scale better than the corresponding optimal algorithms. Yet, practitioners are often unaware of how worse off a heuristic’s solution may be with respect to the optimum in realistic scenarios. Leveraging two-stage games and convex optimization, we present a provable framework that unveils settings where a given heuristic underperforms.