Always-Available Mobile Interfaces
We have continually evolved computing to not only be more efficient, but also more accessible, more of the time (and place), and to more people. We have progressed from batch computing with punch cards, to…
Muscle-Computer Interfaces (muCIs)
We explore the feasibility of muscle-computer input: an interaction methodology that directly senses and decodes human muscular activity rather than relying on physical device actuation or user actions that are externally visible or audible.
Humantenna: Sensing Gestures Using the Body as an Antenna
We use the human body as an antenna for sensing whole-body gestures. Such an approach requires no instrumentation to the environment, and only minimal instrumentation to the user, thus enabling truly mobile applications.
Skinput: Appropriating the Body as an Input Surface
We present Skinput, a technology that appropriates the human body for acoustic transmission, allowing the skin to be used as an input surface.
Better Together for Mobile Devices
A set of applications and libraries allowing multiple mobile devices to work as one device when running apps. Completed in 3 months, demonstrated internally at TechFest 2013. SDK is available internally only. Apps are built…
Natick
Transitioned | Project Natick seeks to understand the benefits and difficulties in deploying subsea datacenters worldwide — we designed, built, and deployed our own prototype subsea datacenter in the ocean, all in about a year.