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9.5 Theses on the Power and Efficacy of Gamification
“Gamification” is: hot, hyped, oversold, misunderstood, unavoidable, a buzzword, a question mark, a quick fix, a huge unfulfilled potential. In the past two years, the notion of infusing digital products and services with game elements…
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Eratosthenes: Radically Refactoring the Web
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