KinÊtre: A Novel Way To Bring Computer Animations To Life

  • Andrew Fitzgibbon, Microsoft; Jiawen Chen, Microsoft; Shahram Izadi, Microsoft

KinÊtre is a research project from Microsoft Research Cambridge that allows novice users to scan physical objects and bring them to life in seconds by using their own bodies to animate them. This system has a multitude of potential uses for interactive storytelling, physical gaming, or more immersive communications.

    • Portrait of Andrew Fitzgibbon

      Andrew Fitzgibbon

      Partner Researcher

    • Portrait of Jiawen Chen

      Jiawen Chen

    • Portrait of Shahram Izadi

      Shahram Izadi

      Principal Researcher/ Research Manager