Internet Graphics

Established: June 5, 2001

The Internet Graphics Group’s research activities focus mainly on graphics systems, graphics platforms, and game technologies. The group leverages its extensive research expertise to create cutting edge graphics technologies, including graphics systems and graphics platforms for Microsoft’s graphics and game platforms such as DirectX and XDK. In developing game technologies, researchers from the group work closely with Microsoft Game Studios on next generation game engines.




Bulk-Synchronous GPU Programming Compiler

December 2009

This is a compiler for the Bulk-Synchronous GPU Programming (BSGP) language. BSGP is a new language for general-purpose computation on a graphics processing unit (GPU). BSGP programs look similar to sequential C programs, and programmers need to supply only a bare minimum of extra information to describe parallel processing on GPUs. As a result, BSGP…

Size: 38 MB

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