Divide and conquer: How Microsoft researchers used AI to master Ms. Pac-Man
Microsoft researchers have created an artificial intelligence-based system that learned how to get the maximum score on the addictive 1980s video game Ms. Pac-Man, using a divide-and-conquer method that could have broad implications for teaching…
Hybrid Reward Architecture (HRA) Achieving super-human performance on Ms. Pac-Man
Games are popular as a test-bed for new machine learning techniques because they can be very challenging and allow for easy analysis of new learning techniques in a controlled environment. For reinforcement learning, where the…
Path Guide: Plug-and-play Indoor Navigation
Path Guide is a completely plug-and-play indoor navigation service that does not require maps or any additional equipment. Using Path Guide, users can create routes by recording sensory data with their smartphones while walking indoors,…
A Joint Model for Question Answering and Question Generation
At the Microsoft Research Montreal lab, one of our primary research focuses is to advance the field of Question Answering. Automatic question-answering systems can provide humans with efficient access to vast amounts of information, and…