Audio for Kinect: From Idea to “Xbox, Play!” March 15, 2011 Ivan Tashev | Microsoft Research MIX11 Opens in a new tab Related Links Research Area Audio and Acoustics Research Lab Microsoft Research Lab - Redmond Group Audio and Acoustics Research Group Watch Next FOA Tokenizer: Learning Discrete Representations of Spatial Audio with Multichannel VQ-GAN September 3, 2025 Parthasaarathy Sudarsanam, Hannes Gamper Spatial Audio Rendering for Speech Live Translation August 14, 2025 Margarita Geleta Make some noise: Teaching the language of audio to an LLM using sound tokens August 22, 2024 Shivam Mehta
FOA Tokenizer: Learning Discrete Representations of Spatial Audio with Multichannel VQ-GAN September 3, 2025 Parthasaarathy Sudarsanam, Hannes Gamper
Make some noise: Teaching the language of audio to an LLM using sound tokens August 22, 2024 Shivam Mehta