One Mouse per Child


January 31, 2012


The question this presentation addresses is how can we get the same benefits of active participation and personal feedback that a computer provides at the cost of just a dollar per child per year? The answer is an Interpersonal Computer, in our case consisting of a PC, a projector, and a mouse for each child participating in the activity. We show how we can teach math and language, using a personal and a collaborative approach, and analyze the value of games.


Miguel Nussbaum

Miguel Nussbaum is full professor for Computer Science at the School of Engineering of the Universidad Católica de Chile. He is working since 1995 in how to transform the classroom experience with the support of Technology. He started using the Game Boy of Nintendo to introduce 1:1 and games in the classroom. In 2001 he began working with wirelessly interconnected Pocket PCs to perform small group collaborative learning, and in 2007 he in introduced the One Mouse per Child where 50 kids share one screen using an interpersonal Computer. He has worked with the support of Microsoft, HP, INTEL, Plan Ceibal (Uruguay), UNESCO and the IADB, among others, in schools in Argentina, Chile, Brazil, Guatemala, India, England, USA and Uruguay. He has 65 publications in journals of the ISI catalog with around 1400 citations in Google Scholar, obtained the best paper conference award at the Computer Supported Collaborative Learning conference in 2009, a paper of 2004 was the most cited paper of Computers and Education in 2009 in the time window 2004-2009, and won in 2011 the prize for Innovation in Education in Chile.