I am a Research Software Design Engineer in the Research in Software Engineering (RiSE) group.

I have been with the Microsoft Corporation since July 1995. First, I was a member of the Natural Language Processing group in Microsoft Research, moving to the Foundations of Software Engineering group in the fall of 1999. I am now a member of the Research in Software Engineering (RiSE) group. Before coming to Microsoft, I had been an assistant professor of Computer Science at the University of Idaho for three years. I received my PhD in Computer Science from the University of Texas at Austin in 1992.



Established: September 19, 2013

Trill is a high-performance in-memory incremental analytics engine. It can handle both real-time and offline data, and is based on a temporal data and query model. Trill can be used as a streaming engine, a lightweight in-memory relational engine, and…


Established: September 12, 2013

Tempe is a web service for exploratory data analysis. Below are images of the notebook pages mentioned in our submission to ICSE 2014.

User Experience with Big Data

Big data analytics requires new workflows: high latency queries, massively-parallel code, and cloud computing infrastructures all make handling a big dataset different (and harder) than working on a local machine. We are exploring user experiences for analysts, and thinking about…

Boogie: An Intermediate Verification Language

Established: December 10, 2008

Boogie is an intermediate verification language, intended as a layer on which to build program verifiers for other languages. Several program verifiers have been built in this way, including the VCC and HAVOC verifiers for C and the verifiers for…





















What I Do

  • Tempe: An environment for doing interactive data analytics. Check out our video! And there’s a blog post describing how Trill and Tempe are being used.
  • Trill: A streaming query processor. It is the fastest in the world. Seriously.
  • Cluster Changes: Improving the process of code review. See our paper “Helping Developers Help Themselves” at ICSE 2015.
  • ILMerge: a static linker for .NET assemblies.

What I Did

  • Code Contracts: a language-agnostic way to express specifications in any .NET language. Specifications include method preconditions, postconditions, and object invariants. Code Contracts capture programmer intentions about how methods and data are to be used. You can install the tools from the VS Gallery. And now it has been open-sourced and available at GitHub.
  • CCI: The Common Compiler Infrastructure is the framework to use if you are doing anything related to .NET binaries, either creating them from scratch, modifying existing ones, or just mining them for information. It is open-source and available at CodePlex.
  • Spec#: an experimental extension to C# that adds contract features such as method pre- and postconditions and object invariants. It also has a non-null type system. The Spec# compiler emits run-time checks that enforce the contracts and the Spec# program verifier uses theorem-proving technology to statically check the consistency between a program and its contracts. Spec# helps programmers write correct software and makes explicit the correct usage of APIs for clients. It is integrated into Visual Studio .NET. It is available as an open source project.


ILMerge is a utility that merges multiple .NET assemblies into a single assembly. It is freely available for use and is available as a NuGet package.

If you have any problems using it, please get in touch. (mbarnett _at_ microsoft _dot_ com). But first try reading the documentation.

ILMerge takes a set of input assemblies and merges them into one target assembly. The first assembly in the list of input assemblies is the primary assembly. When the primary assembly is an executable, then the target assembly is created as an executable with the same entry point as the primary assembly. Also, if the primary assembly has a strong name, and a .snk file is provided, then the target assembly is re-signed with the specified key so that it also has a strong name.

ILMerge is packaged as a console application. But all of its functionality is also available programmatically.

There are several options that control the behavior of ILMerge. See the documentation that comes with the tool for details.

The current version is 2.14.1208 (created on 8 December 2014). NOTE: There is no longer a version of ILMerge that runs in the v1.1 runtime.

ILMerge runs in the v4.0 .NET Runtime, but it is also able to merge assemblies from other framework versions using the /targetplatformoption. Please see the documentation. (However, it can merge PDB files only for v2 (and later) assemblies.)

Currently, ILMerge works only on Windows-based platforms. It does not yet support Rotor or Mono.

If you use ASP.NET v2.0, then it provides a tool (based on ILMerge) to combine assemblies created during precompilation. You can get more details from the ASP.NET web site.