I am fascinated by the role artificial intelligence (AI) can play to enable and augment human creativity. I practice a human-centered AI research methodology — applying a combination of design, human-computer interaction, and AI/machine learning methods — to explore questions about AI and creativity. My current research focuses on understanding how AI can best support designers and developers with the creation of engaging game agents (non-player characters and bots) in real-world commercial games.
I received a Ph.D. in Computer Science (2019) from the Georgia Institute of Technology (Atlanta, USA) with the Expressive Machinery Lab. My dissertation investigated the effects of creative arc negotiation — a novel real-time decision-making paradigm for improvisation between people and computers — on player experience within VR games for improvisational theatre. I have previously studied the application of human-computer co-creativity in problems ranging from improvisational dance and pretend play to music recommendation. I received an M.S. in Computer Science (2013) from the Georgia Institute of Technology and a B.E. in Computer Science Engineering (2011) from the Manipal Institute of Technology (Manipal, India).