Camera-based non-contact health sensing webinar
The SARS-CoV-2 (COVID-19) pandemic is transforming the face of healthcare around the world. One example of this transformation can be seen in the number of medical appointments held via teleconference, which has increased by more…
Camera-based non-contact health sensing webinar
In this webinar, Microsoft Principal Researcher Daniel McDuff and University of Washington PhD student Xin Liu will present an overview of computer vision methods that leverage ordinary webcams to measure physiological signals (for example, peripheral…
MoveBox for Microsoft Rocketbox
MoveBox is a toolbox to animate the Microsoft Rocketbox avatars using motion captured (MoCap). Motion capture is performed using a single depth sensor, such as Azure Kinect or Windows Kinect V2. Our toolbox enables real-time…
The future of work, unbound: 2020 and the strange new mobility of space and time
For those of us who have transitioned to working from home over the course of the last year, we must navigate a strange new manifestation of mobility. Far-flung colleagues appear almost magically in grid format…
What does access mean? Re-thinking the accessibility research problems that we tackle
Day 3 | November 19, 2020 Theme: Unblocking the Pipeline from Education to Employment Cecily Morrison, Microsoft The Accessible Computer Science Education Fall Workshop was hosted by Microsoft, University of Washington CREATE, and University of…
Empowering ALL K12 students to learn computer science
Day 3 | November 19, 2020 Theme: Unblocking the Pipeline from Education to Employment Ruthe Farmer, CS for All Consortium The Accessible Computer Science Education Fall Workshop was hosted by Microsoft, University of Washington CREATE,…
From player to creator: Designing video games on gaming handhelds with Microsoft TileCode
Today, billions of players around the world have helped propel the video game industry into a multibillion-dollar business. However, most gaming devices aren’t used to create games, a missed opportunity to learn computing fundamentals while…
Valuing expertise from the people we serve
Day 2 | November 18, 2020 Theme: Building a Pipeline from Research to Impact Donna Auguste, Auguste Research Group The Accessible Computer Science Education Fall Workshop was hosted by Microsoft, University of Washington CREATE, and…
Evidence based CS education
Day 2 | November 18, 2020 Theme: Building a Pipeline from Research to Impact Andreas Stefik, University of Nevada, Las Vegas The Accessible Computer Science Education Fall Workshop was hosted by Microsoft, University of Washington…