Breaking the Screen: Interaction Across Touchscreen Boundaries in Virtual Reality for Mobile Knowledge Workers
Virtual Reality (VR) has the potential to transform knowledge work. One advantage of VR knowledge work is that it allows extending 2D displays into the third dimension, enabling new operations, such as selecting overlapping objects…
Pen-based Interaction with Spreadsheets in Mobile Virtual Reality
Virtual Reality (VR) can enhance the display and interaction of mobile knowledge work and in particular, spreadsheet applications. While spreadsheets are widely used yet are challenging to interact with, especially on mobile devices, using them…
Microsoft HoloLens 2 and Azure Kinect DK as tools for computer vision research – Tutorial @ ECCV 2020
Microsoft HoloLens 2 and Kinect for Azure as tools for computer vision research – Tutorial @ ECCV 2020
Social Devices
The Social Devices work stream explores how to enable the devices we already have and already know how to use to act as companions in meetings. Features using this research have shipped in Microsoft Teams…
Meeting (the) Pandemic
From March in 2020 Microsoft employees entered a prolonged period of mandatory working from home due to the COVID-19 pandemic. We wondered what would happen to employees’ effectiveness and collegiality as all meetings went remote.…