Social Media and Society
Social science research into the impacts of digital technologies on society, politics, and culture in India
Grounded Reasoning and Interactive Learning (GRAIL)
The GRAIL (Grounded Reasoning and Interactive Learning) team brings together the advances our team has made on NL→Code neural program synthesis technologies and interactive machine teaching to build new classes of system that enable people…
VROOM Telepresence
VROOM (Virtual Robot Overlay for Online Meetings) is a bi-directional asymmetric prototype system for exploring how to improve the social experience of robotic telepresence using VR and AR.
Web Demonstration and Explanation Dataset
This data was collected for and used in our ACL 2020 paper that demonstrates the potential to effectively combine explanations and demonstrations to learn web-based procedures. This data consists of 520 explanations and corresponding demonstrations…
Orchard: Exploring Multivariate Heterogeneous Networks on Mobile Phones
Orchard is a mobile application that combines ideas from both faceted search and interactive network exploration in a visual query language to allow users to collect facets of interest during exploratory navigation.
Configuring Audiences: A Case Study of Email Communication [Video]
When people communicate with each other, their choice of what to say is tied to their perceptions of the audience. For many communication channels, people have some ability to explicitly specify their audience members and…